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  2. The Sims 4 game packs - Wikipedia

    en.wikipedia.org/wiki/The_Sims_4_game_packs

    The Sims 4: Outdoor Retreat is the first game pack for The Sims 4, released on January 13, 2015. Outdoor Retreat focuses on outdoor camping, similar to a vacation in Three Lakes in The Sims 2: Bon Voyage, [12] [13] and that in the forest lots on Vacation Island featured in The Sims: Vacation. It includes a new destination, many new objects, new ...

  3. The Sims 4 expansion packs - Wikipedia

    en.wikipedia.org/wiki/The_Sims_4_expansion_packs

    The Sims 4: City Living is the third expansion pack, released in North America on November 1, 2016, and Europe on November 3, 2016. It includes three new careers: Politician, Social Media, and Critic. The pack also features a new world called San Myshuno where new venues (penthouses, art center, central park, karaoke bar and apartments) are ...

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  5. Balasana - Wikipedia

    en.wikipedia.org/wiki/Balasana

    The name comes from the Sanskrit words बाल bala, "child" and आसन āsana, "posture" or "seat". [3] Balasana is not described until the 20th century; a similar pose appears in Niels Bukh's 1924 Primary Gymnastics. [4] [5] Ananda Balasana is illustrated as Kandukasana (Ball Pose) in the 19th century Sritattvanidhi. [6]

  6. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    The tool is specifically designed for the modeling of virtual 3D human models, with a simple and complete pose system that includes the simulation of muscular movement. The interface is easy to use, with fast and intuitive access to the numerous parameters required in modeling the human form.

  7. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Costs slowing increased from 1–4 million in 2000, to over $5 million in 2006, then to over $20 million by 2010, followed by $50 million to $150 million by 2018, and $200 million and up by 2023. In some cases, several AAA games exceeded $1 billion to make, split between $500-$600M to develop and a similar amount for marketing. [ 208 ]