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Half-Life is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. Unlike most first-person shooters at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life ' s story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint.
In December 2008, Valve announced that the two main Half-Life games had sold 15.8 million units in retail (9.3m for the first, 6.5m for the second), while the Half-Life expansions [85] had sold 1.9 million (Opposing Force: 1.1 million, Blue Shift: 800,000) and Half-Life 2 expansions 1.4 million units (all for Episode One) by the end of November ...
The company is based in Bellevue, Washington. [1] Valve's first game was Half-Life, a first-person shooter released in 1998. [2] It sold over nine million retail copies. [3] [4] Alongside Half-Life ' s launch, Valve released development tools to enable the player community to create content and mods. [5]
In 2012, mapper Michael "Hezus" Jansen created the mod Black Mesa: Uplink, a remake of Half-Life's demo level, Uplink. [38] [39] Jansen worked on the mod for three years before release, saying "I've recreated something people played 13 years ago, that means it's intertwined with nostalgic feelings."
According to this article, Uplink was included as a mod with the Game of the Year Edition of Half-Life. I own the Game of the Year Edition and it wasn't. As such I had to manually add it as a mod by creating its own directory.
An uplink is a telecommunications link. Uplink may refer to: UpLink, the open-innovation platform of the World Economic Forum; Uplink, a 2001 "hacking simulation" video game released by Introversion Software; Half-Life: Uplink, a 1998 demo version of the Half-Life video game
Half-Life: C.A.G.E.D. (also stylized as Half-Life: Caged) is a game modification of Half-Life by Cayle George and Future Games Select released on September 21, 2017. [1] [2] Made using the GoldSrc engine, the mod includes a single-player campaign in which the player must escape from a closely guarded prison.
On November 23, 1999, GameSpot reported that 2015, Inc. was developing a Half-Life expansion pack to follow Half-Life: Opposing Force. 2015, Inc declined to comment. [1] On March 18, 2000, the Adrenaline Vault reported that the new expansion was named Half-Life: Hostile Takeover, and that it had appeared on retail product lists with a release date of late August. [2]