When.com Web Search

  1. Ads

    related to: ikariam game servers minecraft

Search results

  1. Results From The WOW.Com Content Network
  2. Ikariam - Wikipedia

    en.wikipedia.org/wiki/Ikariam

    Ikariam is a browser-based massively multiplayer online game of the strategy genre produced and maintained by German-based Gameforge AG. The game is set in the era of classical Greece in an archipelago, with players being made ruler of a small town, which they must expand and lead. [1] Ikariam has received generally positive reviews. [2]

  3. Minecraft server - Wikipedia

    en.wikipedia.org/wiki/Minecraft_server

    A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]

  4. Forge of Empires - Wikipedia

    en.wikipedia.org/wiki/Forge_of_Empires

    Forge of Empires is a browser-based strategy game developed by InnoGames.It was first launched on closed beta on 29 March 2012. [1] [2] The game was initially released on 17 April 2012 (open beta phase). [3]

  5. Gameforge - Wikipedia

    en.wikipedia.org/wiki/Gameforge

    Gameforge was one of the first European companies to offer its games using a free-to-play business model. Game access and clients are mostly free of charge. The products are financed by shop systems where players can buy comfort and service functions such as mounts to ride, or equipment and personalisations for money.

  6. Mineplex - Wikipedia

    en.wikipedia.org/wiki/Mineplex

    Mineplex was a Minecraft minigame server created in 2013 by Gregory Bylos and Jarred van de Voort. [4] [5] In 2016, Mineplex had millions of unique players monthly. [6]At its peak, the server had around 20,000 concurrent players at any given time. [7]

  7. Game server - Wikipedia

    en.wikipedia.org/wiki/Game_server

    A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players.