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  2. Supercell (company) - Wikipedia

    en.wikipedia.org/wiki/Supercell_(company)

    The development of Clash of Clans took six months, and the game was released on 2 August 2012. In three months, it became the most profitable app in the US. According to App Annie, in the years 2013 and 2014 Clash of Clans was the most profitable mobile game in the world. The eponymous battle between the clans was added to the game as late as 2014.

  3. List of most-downloaded Google Play applications - Wikipedia

    en.wikipedia.org/wiki/List_of_most-downloaded...

    The 500-million download threshold for free applications has been established to maintain the list's manageability and focus on the most widely distributed apps. It's worth noting that many of the applications in this list are distributed pre-installed on top-selling Android devices [ 2 ] and may be considered bloatware by some people because ...

  4. Clash of Kings - Wikipedia

    en.wikipedia.org/wiki/Clash_of_kings

    Clash of Kings (CoK) (Chinese: 列王的纷争; pinyin: Liè wáng de fēnzhēng) is a Chinese mobile massively multiplayer online strategy game developed and published by Elex Tech in 2012. The game has been one of the top grossing apps on the App Store (iOS) and Google Play since its release.

  5. Clash Royale - Wikipedia

    en.wikipedia.org/wiki/Clash_Royale

    Clash Royale is a real-time strategy video game developed and published by Supercell. [1] The game combines elements from collectible card games, tower defense, and multiplayer online battle arena. [2] [3] [4] The game was released globally on March 2, 2016. [5] [6] Clash Royale reached $1 billion in revenue in less than a year on the market. [7]

  6. Natus Vincere - Wikipedia

    en.wikipedia.org/wiki/Natus_Vincere

    Natus Vincere (Latin for "born to win"), [1] commonly referred as abbreviated name NAVI (formerly Na`Vi), is a Ukrainian esports organization based in Kyiv.Founded in 2009, the organization has teams and players competing in various games, such as Counter-Strike 2, Dota 2, FIFA, Brawl Stars, World of Tanks, Paladins, PlayerUnknown's Battlegrounds, Clash of Clans, Apex Legends, Rainbow Six ...

  7. Pokémon Go - Wikipedia

    en.wikipedia.org/wiki/Pokémon_GO

    The same month, Sensor Tower reported that the game had passed more than $200 million in worldwide revenue, beating every existing record set by Clash of Clans and Candy Crush by a wide margin. [223] On August 12, 2016, the Financial Times reported that Pokémon Go reached $268 million in revenue after five weeks counting only the U.S., British ...

  8. 2016 in video games - Wikipedia

    en.wikipedia.org/wiki/2016_in_video_games

    Numerous video games were released in 2016. New hardware came out as well, albeit largely refreshed and updated versions of consoles in the PlayStation 4 Pro, PlayStation 4 Slim, and Xbox One S. Commercially available virtual reality headsets were released in much greater numbers and at much lower price points than the enthusiast-only virtual reality headsets of earlier generations.

  9. Clash of Champions (2019) - Wikipedia

    en.wikipedia.org/wiki/Clash_of_Champions_(2019)

    The 2019 Clash of Champions was the third Clash of Champions professional wrestling pay-per-view (PPV) and livestreaming event produced by WWE. It was held for wrestlers from the promotion's Raw, SmackDown, and 205 Live brand divisions. The event took place on September 15, 2019, at Spectrum Center in Charlotte, North Carolina. As per the theme ...