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  2. Global Change Game - Wikipedia

    en.wikipedia.org/wiki/Global_change_game

    The Global Change Game is a large-scale educational simulation devised in Winnipeg in December 1991 by a group of students from the University of Manitoba, including Rob Altemeyer. The game is played on "a colourful hand-painted world map the size of a basketball court". [ 1 ]

  3. Category:Alternate history video games - Wikipedia

    en.wikipedia.org/wiki/Category:Alternate_history...

    This category is about video games about alternate history. This can apply to both alternative takes on real-world history and alternative timelines to pre-existing game series. This can apply to both alternative takes on real-world history and alternative timelines to pre-existing game series.

  4. List of historical video games - Wikipedia

    en.wikipedia.org/wiki/List_of_historical_video_games

    The historical video game belongs to a video game genre in which stories are based upon historical events, environments, or people. Some historical video games are simulators, which attempt an accurate portrayal of a historical event, civilization or biography, to the degree that the available historical research will allow.

  5. Games for Change - Wikipedia

    en.wikipedia.org/wiki/Games_for_Change

    Games for Change was founded by Benjamin Stokes, Suzanne Seggerman, [2] and Barry Joseph in 2004. [3] The organization's first event was held in 2004 hosted by the New York Academy of Sciences and provided an opportunity for nonprofit organizations, foundations, and game developers to explore how digital games could be used to support impact causes.

  6. How Videogames Changed the World - Wikipedia

    en.wikipedia.org/wiki/How_Videogames_Changed_the...

    How Videogames Changed the World is a one-off television special by Charlie Brooker which was aired on Channel 4 in November 2013. The show examines the 25 most significant video games according to Brooker, and through that, covers the history of the medium and its impact on wider culture.

  7. Age of Empires - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires

    The game features four Ages, the same as those in Age of Empires II — Dark Age, Feudal Age, Castle Age, and Imperial Age. This title incorporates several features and mechanics of Age of Empires II that were changed or removed in Age of Empires III. Like other Age of Empires games, Age of Empires IV has received several new civilizations in ...

  8. Making History: The Calm & The Storm - Wikipedia

    en.wikipedia.org/wiki/Making_History:_The_Calm...

    In Making History players control the nation of their choice through a period of World War II and the years preceding it, as defined by the scenario selected. Included with the game are scenarios which start in 1936, 1939, 1941 or 1944, each crafted to reflect the historical situation at that time, while players may design their own scenarios using the either included scenario editor or SQL ...

  9. History Line: 1914–1918 - Wikipedia

    en.wikipedia.org/wiki/History_Line:_1914–1918

    History Line: 1914–1918 (released in North America by Strategic Simulations as Great War: 1914–1918) is a turn-based tactics computer game released in 1992 by the German team Blue Byte. The storyline takes the player through various battles of the First World War .