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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    One important caveat of this functionality, however, is that while the code resembles traditional blocking code, the code is actually non-blocking and potentially multithreaded, meaning that many intervening events may occur while waiting for the promise targeted by an await to resolve.

  3. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    As an example of the first possibility, in C++11, a thread that needs the value of a future can block until it is available by calling the wait() or get() member functions. A timeout can also be specified on the wait using the wait_for() or wait_until() member functions to avoid indefinite blocking.

  4. Non-blocking algorithm - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_algorithm

    Wait-freedom is the strongest non-blocking guarantee of progress, combining guaranteed system-wide throughput with starvation-freedom. An algorithm is wait-free if every operation has a bound on the number of steps the algorithm will take before the operation completes. [15]

  5. Spinlock - Wikipedia

    en.wikipedia.org/wiki/Spinlock

    On architectures without such operations, or if high-level language implementation is required, a non-atomic locking algorithm may be used, e.g. Peterson's algorithm. However, such an implementation may require more memory than a spinlock, be slower to allow progress after unlocking, and may not be implementable in a high-level language if out ...

  6. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    enter the monitor: enter the method if the monitor is locked add this thread to e block this thread else lock the monitor leave the monitor: schedule return from the method wait c: add this thread to c.q schedule block this thread notify c: if there is a thread waiting on c.q select and remove one thread t from c.q (t is called "the notified ...

  7. Callback (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Callback_(computer...

    In assembly, C, C++, Pascal, Modula2 and other languages, a callback function is stored internally as a function pointer. Using the same storage allows different languages to directly share callbacks without a design-time or runtime interoperability layer. For example, the Windows API is accessible via multiple languages, compilers and assemblers.

  8. Asynchronous I/O - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_I/O

    But such an approach, called synchronous I/O or blocking I/O, would block the progress of a program while the communication is in progress, leaving system resources idle. When a program makes many I/O operations (such as a program mainly or largely dependent on user input ), this means that the processor can spend almost all of its time idle ...

  9. Readers–writer lock - Wikipedia

    en.wikipedia.org/wiki/Readers–writer_lock

    The counter, b, tracks the number of blocking readers. One mutex, r, protects b and is only used by readers; the other, g (for "global") ensures mutual exclusion of writers. This requires that a mutex acquired by one thread can be released by another. The following is pseudocode for the operations: