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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    One important caveat of this functionality, however, is that while the code resembles traditional blocking code, the code is actually non-blocking and potentially multithreaded, meaning that many intervening events may occur while waiting for the promise targeted by an await to resolve.

  3. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    As an example of the first possibility, in C++11, a thread that needs the value of a future can block until it is available by calling the wait() or get() member functions. A timeout can also be specified on the wait using the wait_for() or wait_until() member functions to avoid indefinite blocking.

  4. Spinlock - Wikipedia

    en.wikipedia.org/wiki/Spinlock

    On architectures without such operations, or if high-level language implementation is required, a non-atomic locking algorithm may be used, e.g. Peterson's algorithm. However, such an implementation may require more memory than a spinlock, be slower to allow progress after unlocking, and may not be implementable in a high-level language if out ...

  5. Non-blocking algorithm - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_algorithm

    The difference between wait-free and lock-free is that wait-free operation by each process is guaranteed to succeed in a finite number of steps, regardless of the other processors. In general, a lock-free algorithm can run in four phases: completing one's own operation, assisting an obstructing operation, aborting an obstructing operation, and ...

  6. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    enter the monitor: enter the method if the monitor is locked add this thread to e block this thread else lock the monitor leave the monitor: schedule return from the method wait c: add this thread to c.q schedule block this thread signal c: if there is a thread waiting on c.q select and remove one such thread t from c.q (t is called "the ...

  7. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    A simple way to understand wait (P) and signal (V) operations is: wait: Decrements the value of the semaphore variable by 1. If the new value of the semaphore variable is negative, the process executing wait is blocked (i.e., added to the semaphore's queue). Otherwise, the process continues execution, having used a unit of the resource.

  8. Thread pool - Wikipedia

    en.wikipedia.org/wiki/Thread_pool

    A sample thread pool (green boxes) with waiting tasks (blue) and completed tasks (yellow) In computer programming, a thread pool is a software design pattern for achieving concurrency of execution in a computer program.

  9. Callback (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Callback_(computer...

    C++ also allows objects to provide an implementation of the function call operation. The Standard Template Library accepts these objects (called functors) as parameters. Many dynamic languages, such as JavaScript, Lua, Python, Perl [1] [2] and PHP, allow a function object to be passed.