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  2. Sega Forever - Wikipedia

    en.wikipedia.org/wiki/Sega_Forever

    Background. Sega Forever is a service by Sega to re-release their previously developed video games on Android and iOS -based platforms. [2][3][4][5] Games included on the service are free to play, although they display with advertisements that can be permanently disabled per-game by purchasing them. [6][7] Game types vary between releases ...

  3. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    Games and learning. Games and learning is a field of education research that studies what is learned by playing video games, and how the design principles, data and communities of video game play can be used to develop new learning environments. Video games create new social and cultural worlds – worlds that help people learn by integrating ...

  4. History of video game consoles - Wikipedia

    en.wikipedia.org/wiki/History_of_video_game_consoles

    The history of video game consoles, both home and handheld, began in the 1970s. The first console that played games on a television set was the 1972 Magnavox Odyssey, first conceived by Ralph H. Baer in 1966. Handheld consoles originated from electro-mechanical games that used mechanical controls and light-emitting diodes (LED) as visual ...

  5. Poptropica - Wikipedia

    en.wikipedia.org/wiki/Poptropica

    Single and multiplayer. Poptropica is an online role-playing game, developed in 2007 by Pearson Education 's Family Education Network, and targeted towards children aged 6 to 15. Poptropica is primarily the creation of Jeff Kinney, later known as the author of the Diary of a Wimpy Kid series. As of 2015, he remains at the company as the ...

  6. Impact of the COVID-19 pandemic on education - Wikipedia

    en.wikipedia.org/wiki/Impact_of_the_COVID-19...

    Mid-April: A total of 1.58 billion students globally had been affected by the closure of schools and higher education institutions in response to the COVID-19 pandemic. [2][3] Based on UNESCO Monitoring Reports, 200 countries implemented national closures, affecting about 94% of the world's student population.

  7. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    Battle passes can be cycled like season passes, offering a fresh set of items with new challenges on a regular basis, and supply recurring revenue for a game. [210] From mobile and free-to-play games, gacha games had grown popular in Japan by the early 2010s, based on the capsule toy vending machine concept, with the earliest known system being ...

  8. List of years in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_years_in_video_games

    2004 – The Nintendo DS is launched and World of Warcraft redefines MMORPGs. San Andreas, Fable, Far Cry, Katamari Damacy, Half-Life 2 and Halo 2 all debut. 2005 – The Xbox 360 is released, along with God of War, Guild Wars and Shadow of the Colossus. Guitar Hero triggers a wave of musical rhythm games.

  9. Google Play - Wikipedia

    en.wikipedia.org/wiki/Google_Play

    Google Play, also known as the Google Play Store or Play Store and formerly known as Android Market, is a digital distribution service operated and developed by Google.It serves as the official app store for certified devices running on the Android operating system and its derivatives, as well as ChromeOS, allowing users to browse and download applications developed with the Android software ...