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The game's website had a minigame called "PHYSICO DriveIn" that players could download and complete in to get the highscore, which would win them a free copy of a game by the studio. [3] A sequel entitled Physicus: The Return was later released, [ 4 ] and was remade for the iOS.
In mathematics, sine and cosine are trigonometric functions of an angle.The sine and cosine of an acute angle are defined in the context of a right triangle: for the specified angle, its sine is the ratio of the length of the side opposite that angle to the length of the longest side of the triangle (the hypotenuse), and the cosine is the ratio of the length of the adjacent leg to that of the ...
Since the sine and cosine transforms use sine and cosine waves instead of complex exponentials and don't require complex numbers or negative frequency, they more closely correspond to Joseph Fourier's original transform equations and are still preferred in some signal processing and statistics applications and may be better suited as an ...
A pure tone has the property – unique among real-valued wave shapes – that its wave shape is unchanged by linear time-invariant systems; that is, only the phase and amplitude change between such a system's pure-tone input and its output. Sine and cosine waves can be used as basic building blocks of more
Ptolemy's theorem states that the sum of the products of the lengths of opposite sides is equal to the product of the lengths of the diagonals. When those side-lengths are expressed in terms of the sin and cos values shown in the figure above, this yields the angle sum trigonometric identity for sine: sin(α + β) = sin α cos β + cos α sin β.
The phase velocity is the rate at which the phase of the wave propagates in space. The group velocity is the rate at which the wave envelope, i.e. the changes in amplitude, propagates. The wave envelope is the profile of the wave amplitudes; all transverse displacements are bound by the envelope profile.
An Elementary Treatise on Fourier's Series: And Spherical, Cylindrical, and Ellipsoidal Harmonics, with Applications to Problems in Mathematical Physics (2 ed.). Ginn. p. 30. Carslaw, Horatio Scott (1921). "Chapter 7: Fourier's Series". Introduction to the Theory of Fourier's Series and Integrals, Volume 1 (2 ed.). Macmillan and Company. p. 196.
In vector analysis, a vector with polar coordinates A, φ and Cartesian coordinates x = A cos(φ), y = A sin(φ), can be represented as the sum of orthogonal components: [x, 0] + [0, y]. Similarly in trigonometry, the angle sum identity expresses: