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Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.
Windows Windows XP has a class driver for USB video class 1.0 devices since Service Pack 2, as does Windows Vista and Windows CE 6.0. A post-service pack 2 update that adds more capabilities is also available. [8] Windows 7 added UVC 1.1 support. Support for UVC 1.5 is currently only available in Windows 8, 10 and 11.
Video BIOS is the BIOS of a graphics card in a (usually IBM PC-derived) computer. It initializes the graphics card at the computer's boot time. It also implements INT 10h interrupt and VESA BIOS Extensions (VBE) [ 1 ] [ 2 ] for basic text and videomode output before a specific video driver is loaded.
WDDM drivers allow video memory to be virtualized, [6] and video data to be paged out of video memory into system RAM. In case the video memory available turns out to be insufficient to store all the video data and textures, currently unused data is moved out to system RAM or to the disk. When the swapped out data is needed, it is fetched back.
Microsoft PowerToys is a set of freeware (later open source) system utilities designed for power users developed by Microsoft for use on the Windows operating system. These programs add or change features to maximize productivity or add more customization.
Components of a GPU. A graphics processing unit (GPU) is a specialized electronic circuit initially designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles.
VGA section on the motherboard in IBM PS/55. The color palette random access memory (RAM) and its corresponding digital-to-analog converter (DAC) were integrated into one chip (the RAMDAC) and the cathode-ray tube controller was integrated into a main VGA chip, which eliminated several other chips in previous graphics adapters, so VGA only additionally required external video RAM and timing ...
In computing, a screen buffer is a part of computer memory used by a computer application for the representation of the content to be shown on the computer display. [3] The screen buffer may also be called the video buffer, the regeneration buffer, or regen buffer for short. [4] Screen buffers should be distinguished from video memory.