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Battleground was the first game released by TalonSoft.It was made on the company's Battleview engine, designed to be reused in subsequent games. Battleground was designed by Jim Rose and John Tiller, [1] the latter of whom was "destined to become one of the most prolific and respected designers in all Grognardia", according to Rock, Paper, Shotgun.
Its predecessor Battleground 8: Prelude to Waterloo had been intended as the final game in the franchise, [2] but TalonSoft reported that Chickamauga was greenlit in response to fan demand. [2] [3] It was announced in June 1998 for a fall 1998 release. [4] TalonSoft developed Chickamauga with an upgraded 32-bit version of the series' game engine.
Baldur's Gate (video game) The Battle for Wesnoth; BeamNG.drive; Bet On Soldier: Blood Sport; Blitzkrieg (video game series) Blitzkrieg (video game) Brave: The Search for Spirit Dancer; Broken Age; Brütal Legend; Bubble Ball; Buzz! BZFlag
Crazy Eddie's GUI (CEGUI) is a graphical user interface (GUI) library for the programming language C++. It was designed for the needs of video games, but is usable for non-game tasks, such as applications and tools. It is designed for user flexibility in look-and-feel, and to be adaptable to the user's choice in tools and operating systems.
This is a list of notable library packages implementing a graphical user interface (GUI) platform-independent GUI library (PIGUI). These can be used to develop software that can be ported to multiple computing platforms with no change to its source code.
Battleground 5: Antietam is a turn-based computer wargame developed by TalonSoft in 1996, the fifth issue in the popular Battleground series. It simulated combat at the 1862 Battle of Antietam and the earlier Battle of South Mountain during the American Civil War's Maryland Campaign, using both a video version of miniature wargaming and board gaming.
Mark McIntosh of Computer Games Strategy Plus gave Prelude to Waterloo a rave review, calling it "without a doubt the best game TalonSoft has produced" in the Battleground series. [2] Computer Gaming World ' s Bob Proctor was also positive: he dubbed it "a very good game" despite the presence of "more than a few" small flaws. [4]
PUBG: Battlegrounds (previously known as PlayerUnknown's Battlegrounds) is a 2017 battle royale video game published by Krafton, and developed by Krafton's PUBG Studios.The game, which was inspired by the Japanese film Battle Royale (2000), is based on previous mods created by Brendan "PlayerUnknown" Greene for other games, and expanded into a standalone game under Greene's creative direction.