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  2. Deck-building game - Wikipedia

    en.wikipedia.org/wiki/Deck-building_game

    These games require the player to build their deck as they play, usually having to add cards from a random selection as a reward for completing objectives. While the first known example of such a game was Dream Quest , the genre gained momentum with the release of Slay the Spire in 2017.

  3. List of city-building video games - Wikipedia

    en.wikipedia.org/wiki/List_of_city-building...

    Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1] 1969: The Sumer Game: Richard Merrill: Historical: MAIN: Adaptation of The Sumerian Game. [1] 1975: Hamurabi: David H. Ahl: Historical: MAIN: Expanded version of The Sumer Game.

  4. Satisfactory - Wikipedia

    en.wikipedia.org/wiki/Satisfactory

    They must build out an automated factory and supporting infrastructure. The ultimate goal is the mass-manufacture of unknown components, which are sent to FICSIT using a space elevator . [ 6 ] The player spawns on a pre-designed map in one of four locations, and must explore on foot to find resources and lift the fog of war on their map.

  5. Zeus: Master of Olympus - Wikipedia

    en.wikipedia.org/wiki/Zeus:_Master_of_Olympus

    Zeus: Master of Olympus is a single-player strategy game developed by Impressions Games and published by Sierra Studios. [2] It is considered to be an additional installment in the City Building series of games. [3] Like previous titles in the series, Zeus focuses on the building and

  6. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    Scholars organize game mechanics into categories, which they use (along with theme and gameplay) to classify games. For example, in Building Blocks of Tabletop Game Design, Geoffrey Engelstein and Isaac Shalev classify game mechanisms into categories based on game structure, turn order, actions, resolution, victory conditions, uncertainty ...

  7. SimCity - Wikipedia

    en.wikipedia.org/wiki/SimCity

    SimCity is an open-ended city-building video game franchise originally designed by Will Wright.The first game in the series, SimCity, was published by Maxis in 1989 and was followed by several sequels and many other spin-off Sim titles, including 2000's The Sims, which itself became a best-selling computer game and franchise. [1]

  8. City-building game - Wikipedia

    en.wikipedia.org/wiki/City-building_game

    A city-building game, or town-building game, is a genre of simulation video game where players act as the overall planner and leader of a city or town, looking down on it from above, and being responsible for its growth and management strategy. Players choose building placement and city management features such as salaries and work priorities ...

  9. Pharaoh (video game) - Wikipedia

    en.wikipedia.org/wiki/Pharaoh_(video_game)

    Pharaoh is an isometric city-building game released in November 1999. It was created by Impressions Games and published by Sierra Studios for Microsoft Windows.Using the same game engine and principles of Caesar III (also by Sierra Entertainment), it is the first such game in Sierra's City Building series to focus on another civilization of ancient times.