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  2. Starfield: Shattered Space - Wikipedia

    en.wikipedia.org/wiki/Starfield:_Shattered_Space

    Development of Shattered Space began shortly after the release of Starfield. The expansion was announced on June 11, 2023, [7] and released on September 30, 2024. Creative director Todd Howard stated that the studio plans to release a story expansion pack for Starfield every year. [8]

  3. Starfield: Everything you need to know about Bethesda’s Xbox ...

    www.aol.com/starfield-everything-know-bethesda...

    Ever since it was first announced at E3 in 2018, Starfield has been one of the most hotly anticipated game releases for the Xbox Series S/X.. Originally expected to come out in 2022, the game got ...

  4. List of Bethesda Softworks video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Bethesda_Softworks...

    October 1, 2009 [189] The Pitt: Windows March 25, 2009 [190] Xbox 360 [191] PlayStation 3 October 1, 2009 [189] Broken Steel: Windows May 5, 2009 [192] Xbox 360 PlayStation 3 September 24, 2009 [193] Point Lookout: Windows June 23, 2009 [194] Xbox 360 PlayStation 3 October 8, 2009: Mothership Zeta: Windows August 3, 2009: Xbox 360 PlayStation 3 ...

  5. Starfield (video game) - Wikipedia

    en.wikipedia.org/wiki/Starfield_(video_game)

    Starfield takes place in a space-themed setting, and is the first new intellectual property developed by Bethesda in 25 years. [3] It was described by director Todd Howard as " Skyrim in space". Like Bethesda's previous games, it was powered by the Creation Engine , though it was heavily modified to accommodate the game's procedural generation ...

  6. Indiana Jones and the Great Circle - Wikipedia

    en.wikipedia.org/wiki/Indiana_Jones_and_the...

    During certain contextual gameplay actions, the gameplay perspective changes to third-person.. Indiana Jones and the Great Circle is an action-adventure game.In the game, players assume control of archaeologist Indiana Jones, who must stop the Axis powers from harnessing a power connected to the Great Circle, which refers to mysterious sites of cultural significance around the world that form ...

  7. TrueAchievements - Wikipedia

    en.wikipedia.org/wiki/TrueAchievements

    TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.

  8. Destiny post-release content - Wikipedia

    en.wikipedia.org/wiki/Destiny_post-release_content

    [1] By the time of Destiny ' s launch, two planned packs of downloadable content (DLC) had been officially announced: The Dark Below and House of Wolves. [2] [3] From the launch of Destiny, players could purchase the Destiny Expansion Pass, which included the first two expansions at a discounted price versus buying them separately. [4]

  9. Xbox network - Wikipedia

    en.wikipedia.org/wiki/Xbox_network

    On February 1, 2007, Microsoft announced on their Gamerscore Blog some new policies that developers must follow related to Gamerscore and Achievements in future releases. [67] All regular disc-based games must have 1,000 Gamerscore points in the base game; the title can ship with fewer than 1,000 points, but anything added later must be free.