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Baroque is a roguelike role-playing video game; taking on the role of the amnesiac player character, the player navigates the Neuro Tower, dungeon crawling through randomly-generated floors, with the aim of reaching the bottom floor.
Some of their titles include Treasure Hunter G, Evolution: The World of Sacred Device, and the Dept. Heaven series of games. Its active properties currently include Baroque, Dokapon, and the Dept. Heaven series. On March 10, 2009, Atlus and Sting announced a partnership where Sting games would be published by Atlus in Japan. [2]
A collectible card game-based roguelike, where the game's dungeons and encounters are drawn from a customized deck of cards, while combat takes place in an action/fighter-based minigame. 2015: Captain Forever Remix: Pixelsaurus Games: Science fiction: WIN: Multidirectional shooter, where the player builds up a spaceship from modules of defeated ...
Game Boy Color: August 11, 2000 [101] Atlus: deSPIRIA: Dreamcast: September 21, 2000 [102] Dennou Eizou Seisakusho Shin Megami Tensei: Devil Children - Aka no Sho: Game Boy Color: November 17, 2000 [103] Multimedia Intelligence Transfer Shin Megami Tensei: Devil Children - Kuro no Sho: Game Boy Color: November 17, 2000 [104] Multimedia ...
Choice of Games LLC is a video game developer based in California that creates interactive fiction. [1] They create their games in the custom-made ChoiceScript programming language, which is designed for writing multiple-choice games with a small number of variables. [2] The company was founded by Dan Fabulich and Adam Strong-Morse in 2009.
Warring Worms is an Atari 2600 video game based on the 1976 arcade game Blockade (the concept of which has since become known as "Snake"). Warring Worms was written by Billy Eno and published in 2002 under the Baroque Gaming label. It was Eno's first released 2600 game. [2] An updated version was released in 2005 as Warring Worms: The Worm (Re ...
Yuppie Psycho is a 2019 survival horror video game. Developed by Baroque Decay, the game involves Brian Pasternack who is hired at a company and finds himself on task to become a witch hunter, to hunt a witch that has corrupted the company from within.
Penultima is a game of inductive logic, played on a chess board. It was invented by Michael Greene and Adam Chalcraft in Cambridge in 1994. [1] The game is derived from the chess variant Ultima (otherwise known as Baroque chess), a different chess variant with all pieces replaced by fairy pieces with their own mechanics.