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  2. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  3. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    For the cloud gaming experience to be acceptable, the round-trip lag of all elements of the cloud gaming system (the thin client, the Internet and/or LAN connection the game server, the game execution on the game server, the video and audio compression and decompression, and the display of the video on a display device) must be low enough that ...

  4. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    Modern CRT monitors fix this problem through the introduction of protection circuitry. When the display mode is changed, the monitor attempts to obtain a signal lock on the new refresh frequency. If the monitor is unable to obtain a signal lock, or if the signal is outside the range of its design limitations, the monitor will ignore the ...

  5. Memory leak - Wikipedia

    en.wikipedia.org/wiki/Memory_leak

    If so, we have nothing to do: finished Otherwise: Wait until the lift is idle Go to the required floor Release the memory we used to remember the floor number The memory leak would occur if the floor number requested is the same floor that the elevator is on; the condition for releasing the memory would be skipped.

  6. High Bandwidth Memory - Wikipedia

    en.wikipedia.org/wiki/High_Bandwidth_Memory

    High Bandwidth Memory (HBM) is a computer memory interface for 3D-stacked synchronous dynamic random-access memory (SDRAM) initially from Samsung, AMD and SK Hynix.It is used in conjunction with high-performance graphics accelerators, network devices, high-performance datacenter AI ASICs, as on-package cache in CPUs [1] and on-package RAM in upcoming CPUs, and FPGAs and in some supercomputers ...

  7. Minecraft server - Wikipedia

    en.wikipedia.org/wiki/Minecraft_server

    A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]

  8. Dynamic video memory technology - Wikipedia

    en.wikipedia.org/wiki/Dynamic_video_memory...

    The amount of video memory is dependent upon the amount of pre-allocated video memory plus DVMT allocation. DVMT, as its name implies, dynamically allocates system memory for use as video memory to ensure more available resources for 2D/3D graphics performance, e.g. for graphically demanding games.

  9. Nvidia DGX - Wikipedia

    en.wikipedia.org/wiki/Nvidia_DGX

    Announced and released on May 14, 2020. The DGX A100 was the 3rd generation of DGX server, including 8 Ampere-based A100 accelerators. [21] Also included is 15 TB of PCIe gen 4 NVMe storage, [22] 1 TB of RAM, and eight Mellanox-powered 200 GB/s HDR InfiniBand ConnectX-6 NICs. The DGX A100 is in a much smaller enclosure than its predecessor, the ...