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Pygame is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language . [ 7 ]
Academic research on video game music began in the late 1990s, [3] and developed through the mid 2000s. Early research on the topic often involved historical studies of game music, or comparative studies of video game music and film music (see, for instance, Zach Whalen's article "Play Along – An Approach to Videogame Music" which includes both). [4]
The 2014 research paper on "Variational Recurrent Auto-Encoders" attempted to generate music based on songs from 8 different video games. This project is one of the few conducted purely on video game music. The neural network in the project was able to generate data that was very similar to the data of the games it trained off of. [35]
Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. [33] Python is dynamically type-checked and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional ...
Video game music festivals (3 P) Pages in category "Video game concert tours" The following 18 pages are in this category, out of 18 total.
Yoko Shimomura (下村 陽子, Shimomura Yōko, born October 19, 1967) is a Japanese composer and pianist primarily known for her work in video games such as the Kingdom Hearts series. She graduated from the Osaka College of Music in 1988 and began working in the video game industry by joining Capcom the same year.
Hubbard has also performed his old music on piano with the support of violinist and fellow chiptune composer Mark Knight. Hubbard left EA in 2002 and returned to England. [11] He has recently resumed playing in a band, and he has revisited his past game-music work in concert. His recent compositions have included music for mobile-phone games.
Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games.