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  2. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    For astronomical bodies other than Earth, and for short distances of fall at other than "ground" level, g in the above equations may be replaced by (+) where G is the gravitational constant, M is the mass of the astronomical body, m is the mass of the falling body, and r is the radius from the falling object to the center of the astronomical body.

  3. Approximation error - Wikipedia

    en.wikipedia.org/wiki/Approximation_error

    Best rational approximants for π (green circle), e (blue diamond), ϕ (pink oblong), (√3)/2 (grey hexagon), 1/√2 (red octagon) and 1/√3 (orange triangle) calculated from their continued fraction expansions, plotted as slopes y/x with errors from their true values (black dashes)

  4. Gravitational acceleration - Wikipedia

    en.wikipedia.org/wiki/Gravitational_acceleration

    At a fixed point on the surface, the magnitude of Earth's gravity results from combined effect of gravitation and the centrifugal force from Earth's rotation. [ 2 ] [ 3 ] At different points on Earth's surface, the free fall acceleration ranges from 9.764 to 9.834 m/s 2 (32.03 to 32.26 ft/s 2 ), [ 4 ] depending on altitude , latitude , and ...

  5. Gravity of Earth - Wikipedia

    en.wikipedia.org/wiki/Gravity_of_Earth

    The gravity g′ at depth d is given by g′ = g(1 − d/R) where g is acceleration due to gravity on the surface of the Earth, d is depth and R is the radius of the Earth. If the density decreased linearly with increasing radius from a density ρ 0 at the center to ρ 1 at the surface, then ρ ( r ) = ρ 0 − ( ρ 0 − ρ 1 ) r / R , and the ...

  6. Observational error - Wikipedia

    en.wikipedia.org/wiki/Observational_error

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  7. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    In computing, a roundoff error, [1] also called rounding error, [2] is the difference between the result produced by a given algorithm using exact arithmetic and the result produced by the same algorithm using finite-precision, rounded arithmetic. [3]

  8. Gravity loss - Wikipedia

    en.wikipedia.org/wiki/Gravity_loss

    The gravity loss is the difference between these figures, which is gt. As a proportion of delta-v, the gravity loss is g/a. A very large thrust over a very short time will achieve a desired speed increase with little gravity loss. On the other hand, if a is only slightly greater than g, the gravity loss is a large proportion of delta-v. Gravity ...

  9. Equivalence principle - Wikipedia

    en.wikipedia.org/wiki/Equivalence_principle

    It is much more restrictive than the Einstein equivalence principle. Like the Einstein equivalence principle, the strong equivalence principle requires gravity to be geometrical by nature, but in addition it forbids any extra fields, so the metric alone determines all of the effects of gravity. If an observer measures a patch of space to be ...