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Unlike most classes, druids know a third at-will attack power, however they must have at least one and at most two at-will attack powers with the "Beast Form" keyword. Each of the two Druid builds presented in the Player's Handbook 2 emphasizes one of the class's two secondary roles. Guardian druids lean towards the Leader role, focus on ...
Shiroe (シロエ) Voiced by: Takuma Terashima (Japanese); Mike Yager [1] (English) Shiroe is the main protagonist of the series and Log Horizon's founding guild master who is an Enchanter class with a Scribe subclass, which enables him to cast powerful support spells on his allies and accurately draw maps of the places he has visited.
Six classes have been announced. The Barbarian, Sorcerer, and Druid were announced at BlizzCon 2019, [17] while a fourth, the Rogue, was announced at BlizzCon 2021. A fifth class, the Necromancer, was announced in 2022. A sixth class, the Spiritborn, comes with the expansion pack, Vessel of Hatred, which was released in 2024.
The Druid can summon will-o-the-wisp-like spirits that provide Paladin-like Auras, increasing damage, life, or returning damage back to the attacker (like the Necromancer's Iron Maiden). The Druid also can summon one of three vines. These can poison enemies from below, or consume corpses to replenish the Druid's life or mana.
Drizzt Do'Urden (/ ˈ d r ɪ t s t d oʊ ˈ ɜːr d ɪ n /) [1] is a fictional character appearing in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.
It also added a variety of features to the base game: a new dungeon called Watcher's Keep, which can be accessed from both Shadows of Amn and Throne of Bhaal; [97] new features and enhancements, such as high-level class abilities, a higher experience point cap, and the Wild Mage character class; [98] [99] [100] and new items and spells.
The adventure module is set in the Icewind Dale region of the Forgotten Realms with a focus on the Ten-Towns and the surrounding area. [2] [3] It takes place more than a century after the events of R.A. Salvatore's Icewind Dale Trilogy circa winter of 1489 DR or later. [4]
The Ruins of Kunark was also the focus of 'epic quests', or quests for powerful weapons for each character class, which were introduced between the Kunark and Velious expansions as a source of further high-end content. The Kunark expansion was unique in its method of distribution.