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Charles Peirce reviewed Rifts Conversion Book in White Wolf #35 (March/April, 1993), rating it a 4 out of 5 and stated that "The Rifts Conversion Book is a very good resource for any Rifts Campaign. This book will probably be most enjoyable to those people who have not seen this information elsewhere, providing the most new ideas and information.
Rifts Conversion Book; Rifts Sourcebook; Rifts Sourcebook 2: The Mechanoids; Rifts World Book 1: Vampire Kingdoms; Rifts World Book 2: Atlantis; Rifts World Book 3: England; Rifts World Book 10: Juicer Uprising; Rifts World Book Nine: South America 2
Charles Peirce reviewed Rifts Sourcebook in White Wolf #27 (June/July, 1991), rating it a 3 out of 5 and stated that "The Rifts Sourcebook is a well-written supplement that expands upon what was found the Rifts game.
Charles Peirce reviewed Rifts Sourcebook Two: The Mechanoids in White Wolf #35 (March/April, 1993), rating it a 3 out of 5 and stated that "this book is worth having based on these pages alone, a very refreshing change in a Rifts product. Even if you disagree, the Mechanoids themselves, new character options (such as Mechanoid PCs), adventures ...
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Charles Peirce reviewed Vampire Kingdoms in White Wolf #30 (Feb., 1992), rating it a 4 out of 5 and stated that "Vampire Kingdoms is an excellent sourcebook for any Rifts campaign. The information detailed is well-written and interior artwork by Kevin Long, Timothy Truman, Michael Gustovich and Kevin Siembieda is wonderful." [1]
Charles Peirce reviewed Rifts World Book Two: Atlantis in White Wolf #35 (March/April, 1993), rating it a 2 out of 5 and stated that "Whether or not you like Atlantis will depend on what you want. If you feel the need to populate the Rifts world with yet more monsters, magic and weaponry, then definitely purchase this book. If not, definitely ...
Kevin Long is an American graphic artist best known for his airbrush paintings and black-and-white illustrations in the genres of science fiction and fantasy.He was a principal artist at Palladium Books from 1986 until 1995 and served as one of the original contributors to the Rifts role-playing game (RPG) series.