Search results
Results From The WOW.Com Content Network
A curb cut. The curb cut effect is the phenomenon of disability-friendly features being used and appreciated by a larger group than the people they were designed for. The phenomenon is named for curb cuts – miniature ramps comprising parts of sidewalk – which were first made for wheelchair access in particular places, but were also welcomed by people pushing strollers, carts or luggage.
This is an accepted version of this page This is the latest accepted revision, reviewed on 19 February 2025. Repetitive gambling despite demonstrable harm and adverse consequences Medical condition Problem gambling Other names Ludopathy, ludomania, degenerate gambling, gambling addiction, compulsive gambling, gambling disorder Specialty Psychiatry, clinical psychology Symptoms Spending a lot ...
Psychology Today content and its therapist directory are found in 20 countries worldwide. [3] Psychology Today's therapist directory is the most widely used [4] and allows users to sort therapists by location, insurance, types of therapy, price, and other characteristics. It also has a Spanish-language website.
A curb cut , curb ramp, depressed curb, dropped kerb , pram ramp, or kerb ramp is a solid (usually concrete) ramp graded down from the top surface of a sidewalk to the surface of an adjoining street. It is designed primarily for pedestrian usage and commonly found in urban areas where pedestrian activity is expected.
The curb cut is a related structural innovation. Other examples are standing frames , text telephones , accessible keyboards , large print , braille , and speech recognition software . Disabled people often develop adaptations which can be personal (e.g. strategies to suppress tics in public) or community (e.g. sign language in d/Deaf communities).
Video game addiction (VGA), also known as gaming disorder or internet gaming disorder, is generally defined as a psychological addiction that is problematic, compulsive use of video games that results in significant impairment to an individual's ability to function in various life domains over a prolonged period of time.
Curb cut effect; Deaf rights movement; Disability in the media; Disability justice; Drapetomania; Epistemic injustice; Equality Act; Inclusion (disability rights) Inspiration porn; Medical industrial complex; Medicalization; Models of deafness; Neurodiversity and labor rights; Normalization (people with disabilities) People-first language ...
Particularly for freemium titles, where players can opt to spend real-world money for in-game boosts, extinction is undesirable so the game is designed around a near-perpetual compulsion loop alongside frequent addition of new content. [4] Compulsion loops in video games can be established through several means.