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Whereas Microsoft mice and Microsoft keyboards were previously controlled from two separate programs – IntelliPoint and IntelliType – the Mouse and Keyboard Center is responsible for both kinds of devices. 32- and 64-bit versions of the software are available, and the program integrates with Windows 8 and above's "Modern UI" interface.
Free look (also known as mouselook) describes the ability to move a mouse, joystick, analogue stick, or D-pad to rotate the player character's view in video games.It is almost always used for 3D game engines, and has been included on role-playing video games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight simulators.
IntelliPoint's help file IntelliMouse Explorer 3.0 Microsoft IntelliEye mouse Microsoft IntelliEye mouse Note: Version 8.0 and above dropped PS/2 support for the following list. As even adapters cannot assist, Microsoft keeps version 7.1 as an offered download for users who still own mice with PS/2 connectors (instead of USB ).
A simple arithmetic calculator was first included with Windows 1.0. [5]In Windows 3.0, a scientific mode was added, which included exponents and roots, logarithms, factorial-based functions, trigonometry (supports radian, degree and gradians angles), base conversions (2, 8, 10, 16), logic operations, statistical functions such as single variable statistics and linear regression.
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PowerToys Power Calculator Power Calculator was a more advanced graphical calculator application than the built-in Windows Calculator; it could evaluate more complex expressions, draw a Cartesian or polar graph of a function or convert units of measurements. Power Calculator could store and reuse pre-defined functions, of any arity.
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Mouse support also increased the number of buttons seen from four to eight. In DirectX 7.0 (1999- ), DirectInput added a long-promised feature of seeing individual mice much like individual joysticks, but the feature didn't work with the later released Windows XP, even though as of 2010 it works with Windows 98/Me and DirectX 9. DirectX 8.0 ...