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  2. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    In numerical analysis, a root-finding algorithm is an algorithm for finding zeros, also called "roots", of continuous functions. A zero of a function f is a number x such that f ( x ) = 0 . As, generally, the zeros of a function cannot be computed exactly nor expressed in closed form , root-finding algorithms provide approximations to zeros.

  3. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  4. Coppersmith method - Wikipedia

    en.wikipedia.org/wiki/Coppersmith_method

    Finding roots over Q is easy using, e.g., Newton's method, but such an algorithm does not work modulo a composite number M. The idea behind Coppersmith’s method is to find a different polynomial f related to F that has the same root x 0 {\displaystyle x_{0}} modulo M , but has only small coefficients.

  5. nth root - Wikipedia

    en.wikipedia.org/wiki/Nth_root

    A root of degree 2 is called a square root and a root of degree 3, a cube root. Roots of higher degree are referred by using ordinal numbers, as in fourth root, twentieth root, etc. The computation of an n th root is a root extraction. For example, 3 is a square root of 9, since 3 2 = 9, and −3 is also a square root of 9, since (−3) 2 = 9.

  6. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    An illustration of Newton's method. In numerical analysis, the Newton–Raphson method, also known simply as Newton's method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real-valued function.

  7. Brent's method - Wikipedia

    en.wikipedia.org/wiki/Brent's_method

    Modern improvements on Brent's method include Chandrupatla's method, which is simpler and faster for functions that are flat around their roots; [3] [4] Ridders' method, which performs exponential interpolations instead of quadratic providing a simpler closed formula for the iterations; and the ITP method which is a hybrid between regula-falsi ...

  8. Bisection method - Wikipedia

    en.wikipedia.org/wiki/Bisection_method

    A few steps of the bisection method applied over the starting range [a 1;b 1].The bigger red dot is the root of the function. In mathematics, the bisection method is a root-finding method that applies to any continuous function for which one knows two values with opposite signs.

  9. Laguerre's method - Wikipedia

    en.wikipedia.org/wiki/Laguerre's_method

    If x is a simple root of the polynomial (), then Laguerre's method converges cubically whenever the initial guess, (), is close enough to the root . On the other hand, when x 1 {\displaystyle x_{1}} is a multiple root convergence is merely linear, with the penalty of calculating values for the polynomial and its first and second derivatives at ...