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StarCraft match televised on MBCGame. The Korean professional scene was divided into eight teams, six of which were sponsored by corporations, and the remaining team by the Korean Air Force.
Professional StarCraft II competition features professional gamers competing in Blizzard Entertainment's real-time strategy game StarCraft II.Professional play began following the game's initial release in 2010, as the game was the sequel to StarCraft, considered one of the first esports and the foundation of South Korea's interest and success in competitive gaming. [1]
Defunct and inactive StarCraft teams (9 P) Pages in category "StarCraft teams" The following 18 pages are in this category, out of 18 total.
StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. [1] The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator ...
The StarCraft division of SKT was originally founded in 2002 by player Lim "BoxeR" Yo-hwan under the name Team Orion, which was later renamed to 4 Union in December 2003. [2] The team won the first-ever StarCraft Proleague, and by 2011, they had won the most championships of any team in Brood War history. [54]
Ence (stylized as ENCE) is a Finnish esports organization with teams and players competing in Counter-Strike 2, PUBG: Battlegrounds, StarCraft II, and NHL 22. [1] [2] ENCE was founded in 2013 [3] and the organization takes inspiration for its name from the Enceladus of Greek mythology. [4]
The North American Star League was a professional e-sports league that features the games StarCraft II and Heroes of Newerth.Originally modeled after successful South Korean professional StarCraft leagues, it was founded in 2011 by Russell Pfister and Duncan Stewart. [1]
StarCraft Proleague, also known as StarCraft II Proleague or Proleague for short, was the longest running StarCraft league in the world and the most prestigious team league. Hosted by the Korean eSports Association (KeSPA), the league was played offline in South Korea .