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Infernal tieflings are tied to lawful evil planes like Acheron or the Nine Hells, abyssal tieflings to chaotic evil planes like the Abyss or Pandemonium, and chthonic tieflings to neutral evil planes like Gehenna or Hades. The options differ in their damage resistances, and in the spells they learn at first, third, and fifth level". [26]
In the Dungeons & Dragons fantasy roleplaying game, Tharizdun (/ θ ə ˈ r ɪ z d ən /) [3] is the god of Eternal Darkness, Decay, Entropy, Malign Knowledge, Insanity, and Cold. He originated in the World of Greyhawk campaign setting but has since also appeared in other settings.
Mollymauk "Molly" Tealeaf, a tiefling blood hunter [b] and con artist working in a traveling circus. Mollymauk is killed when the Mighty Nein attempts to free party members from a slaver group. Caduceus Clay, a firbolg cleric in service of the Wildmother, goddess of the wilderness. Caduceus is searching for a way to save his home from a magical ...
At the end of Vault of the Drow, the characters find an astral gate leading to the Abyssal realm of Lolth, Demon Queen of Spiders, goddess of the drow elves and architect of the plot involving hill giants, frost giants, fire giants, kuo-toa and drow. Her realm, the 66th layer of the Abyss, is known as the Demonweb Pits. [3]
This is a list of Advanced Dungeons & Dragons 2nd-edition monsters, an important element of that role-playing game. [1] [2] [3] This list only includes monsters from official Advanced Dungeons & Dragons 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed Advanced Dungeons & Dragons 2nd Edition ...
It has brown skin, with scabs and warts and bits of encrusted dung all over it which are grey in color. Protecting its back and tail is a thick, glossy caramel-colored shell or carapace. It has spikes coming from its chin, the sides of the mouth, the underside of its neck, the elbows of its front arms, and its shell.
Deities in Dungeons & Dragons have a great variety of moral outlooks and motives, [8] which have to be considered by cleric player characters. [9] In some editions of the game, deities were given statistics, allowing mighty player characters to kill a god like a powerful monster.
Described are the aasimar and tiefling. Descendants of a union between a human and a demon or devil; popular as player characters, as they allow for "identity tourism" of a racial outsider. [ 9 ] : 35 Johnny L. Wilson called tieflings "the paranoid, loner obverse" of halflings, who "believe that life is out to get them".