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  2. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    Video games create new social and cultural worlds – worlds that help people learn by integrating thinking, social interaction, and technology, all in service of doing things they care about. [1] Computers and other technologies have already changed the way students learn.

  3. What Video Games Have to Teach Us About Learning and Literacy

    en.wikipedia.org/wiki/What_Video_Games_Have_to...

    Gee began playing video games when his (then) six-year-old son needed help playing the problem-solving game Pajama Sam.When he discovered how much enjoyment his son had and how much attention and time he spent solving the game's problems, Gee decided to start playing video games on his own and began to analyze what makes people spend time and money on video games.

  4. Beyond Bingo: The 50+ Best Activities for Seniors in ... - AOL

    www.aol.com/beyond-bingo-50-best-activities...

    People have the same basic needs at any age: to explore, have fun, learn, and live life to the fullest. The best activities for assisted living residents do much more than just pass the time ...

  5. Study suggests video games can help mental health - AOL

    www.aol.com/news/2020-11-16-study-suggests-video...

    “Our findings show video games aren’t necessarily bad for your health; there are other psychological factors which have a significant effect on a persons’ well-being,“ said Andrew ...

  6. Educational entertainment - Wikipedia

    en.wikipedia.org/wiki/Educational_entertainment

    All types of games, including board, card, quizzes, and video games, may be used in an educational environment. [23] Educational games are designed to teach people about certain subjects, expand concepts, reinforce development, understand an historical event or culture, or assist them in learning a skill as they play. [citation needed]

  7. Seniors flocking to social networks: Are they playing games?

    www.aol.com/news/2010-08-30-seniors-flocking-to...

    The image of social networks as a place just for teens and college kids continues to fall away thanks to a new study from the Pew Internet and American Life Project showing older Americans using ...

  8. Psychological effects of Internet use - Wikipedia

    en.wikipedia.org/wiki/Psychological_effects_of...

    In another case in 2014, a Korean couple became so immersed in a video game that allowed them to raise a virtual child online that they let their real baby die. [42] The effects of the Internet on parenting can be observed in a how parents utilize the Internet, the response to their child's Internet consumption, as well as the effects and ...

  9. Brain training - Wikipedia

    en.wikipedia.org/wiki/Brain_training

    Mind games for self-improvement fall into two main categories. There are mental exercises and puzzles to maintain or improve the actual working of the brain. [13] Mental exercises can be done through simple socializing. [14] Social interaction engages in many facets of cognitive thinking and can facilitate cognitive functioning.

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