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In the PC game Planescape: Torment the player character is joined by Annah, a tiefling fighter/thief with a rat-like tail. In Baldur's Gate 2: Shadows of Amn the tiefling bard NPC Haer'Daelis can join the party.
The book details 41 characters and 15 briefly described NPCs intended for any Planescape campaign. [1] The game statistics for each of the characters are included at the end of each description, and the descriptions of each character are presented in various forms such as simple reporting of information, or as interviews with the subject, or as ...
In his 2023 book Monsters, Aliens, and Holes in the Ground, RPG historian Stu Horvath noted in his review of Planescape that Ruppel was integral to the look and feel of the campaign setting, writing, "The art picks up where the words leave off. Planescape is the apex of the aesthetic-driven, high-concept Dungeons & Dragons setting.
Planescape is an expansion of ideas presented in the Advanced Dungeons & Dragons Dungeon Master's Guide (First Edition) and the original Manual of the Planes. When Advanced Dungeons & Dragons 2nd edition was published, a decision was made not to include angelic or demonic creatures, and so the cosmology was largely ignored.
Category: Planescape. 3 languages. ... Tiefling; W. Warlord's Tactical Manual This page was last edited on 20 March 2020, at 11:13 (UTC). Text is available under the ...
Planescape: Torment is a 1999 role-playing video game developed by Black Isle Studios and published by Interplay Entertainment for Windows. The game takes place in locations from the multiverse of Planescape , a Dungeons & Dragons ( D&D ) fantasy campaign setting.
The Planescape Campaign Setting boxed set details the planes of the Dungeons & Dragons game, which had been previously featured in books such as Deities and Demigods and the Manual of the Planes. The set contains a Player and a DM Guide, a Monstrous Supplement, a guide exploring the city of Sigil and the plane of the Outlands , four color maps ...
Colin McComb (born May 1970) is an American writer and game designer, who is best known for his work designing the Planescape setting for the Dungeons & Dragons role-playing game, and as the creative lead for the role-playing video game Torment: Tides of Numenera. He is the co-founder of 3lb Games, a virtual reality gaming studio. [1]