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  2. Magic item (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Magic_item_(Dungeons...

    In 1994, Encyclopedia Magica Volume One, the first of a four-volume set, was published.The series lists all of the magical items published in two decades of TSR products from "the original Dungeons & Dragons woodgrain and white box set and the first issue of The Strategic Review right up to the last product published in December of 1993". [4]

  3. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Some of shadow magic's stronger suits include single-target damage (and to a lesser extent, area damage), espionage and divination, and reacting to or influencing the magic of others. [ 40 ] [ 41 ] Shadow magic reappeared for the 4th edition as a power source in Heroes of Shadow (2011) and as a sorcerer subclass for the 5th edition in Xanathar ...

  4. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    Soft statistics are those statistics which are generally cognitive in nature, and are often used to represent nonphysical characteristics of a character. Alternatively, instead of being mental statistics, they may also represent certain nonphysical effects on a character, as with attributes such as Luck , seen below.

  5. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    Across the North of Faerûn, four different elemental cults have caused natural disasters. Secretly, the cults have come together to unleash an unknown catastrophic force. 256: 1-15: 978-0-7869-6578-6: Out of the Abyss: Wizards RPG Team, Green Ronin [7] September 15, 2015

  6. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  7. Sorcery (goetia) - Wikipedia

    en.wikipedia.org/wiki/Sorcery_(goetia)

    Page from the Greek Magical Papyri, a grimoire of antiquity. A grimoire (also known as a "book of spells", "magic book", or a "spellbook") is a textbook of magic, typically including instructions on how to create magical objects like talismans and amulets, how to perform magical spells, charms, and divination, and how to summon or invoke supernatural entities such as angels, spirits, deities ...

  8. Monsters in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Monsters_in_Dungeons_&_Dragons

    Included in Geek.com's list of "The most underrated monsters of Advanced Dungeons & Dragons": After pouring alcohol on the creature as a creative way to defeat it, it may make "the coolest party mascot/drinking buddy in all the realms". [12] Grue, elemental: 72–74: Described are the chagrin, harginn, ildriss, and verrdig.

  9. Devil (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Devil_(Dungeons_&_Dragons)

    Devils first appeared in the first edition Monster Manual (1977), which included the barbed devil (lesser devil), the bone devil (lesser devil), the erinyes (lesser devil), the horned devil (malebranche) (greater devil), the ice devil (greater devil), the lemure, the pit fiend (greater devil), and the arch-devils Asmodeus, Baalzebul, Dispater, and Geryon.