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  2. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    The sum of the entries along the main diagonal (the trace), plus one, equals 44(x 2 + y 2 + z 2), which is 4w 2. Thus we can write the trace itself as 2w 2 + 2w 2 − 1; and from the previous version of the matrix we see that the diagonal entries themselves have the same form: 2x 2 + 2w 2 − 1, 2y 2 + 2w 2 − 1, and 2z 2 + 2w 2 − 1. So ...

  3. Marching squares - Wikipedia

    en.wikipedia.org/wiki/Marching_squares

    Typical applications include the contour lines on topographic maps or the generation of isobars for weather maps. Marching squares takes a similar approach to the 3D marching cubes algorithm: Process each cell in the grid independently. Calculate a cell index using comparisons of the contour level(s) with the data values at the cell corners.

  4. Matrix (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Matrix_(mathematics)

    Matrices are subject to standard operations such as addition and multiplication. [2] Most commonly, a matrix over a field F is a rectangular array of elements of F. [3] [4] A real matrix and a complex matrix are matrices whose entries are respectively real numbers or complex numbers. More general types of entries are discussed below. For ...

  5. Bicubic interpolation - Wikipedia

    en.wikipedia.org/wiki/Bicubic_interpolation

    Note that for 1-dimensional cubic convolution interpolation 4 sample points are required. For each inquiry two samples are located on its left and two samples on the right. These points are indexed from −1 to 2 in this text. The distance from the point indexed with 0 to the inquiry point is denoted by here.

  6. Trace (linear algebra) - Wikipedia

    en.wikipedia.org/wiki/Trace_(linear_algebra)

    If a 2 x 2 real matrix has zero trace, its square is a diagonal matrix. The trace of a 2 × 2 complex matrix is used to classify Möbius transformations. First, the matrix is normalized to make its determinant equal to one. Then, if the square of the trace is 4, the corresponding transformation is parabolic. If the square is in the interval [0 ...

  7. Bilinear map - Wikipedia

    en.wikipedia.org/wiki/Bilinear_map

    This may be seen by writing the zero vector 0 V as 00 V (and similarly for 0 W) and moving the scalar 0 "outside", in front of B, by linearity. The set L(V, W; X) of all bilinear maps is a linear subspace of the space (viz. vector space, module) of all maps from V × W into X. If V, W, X are finite-dimensional, then so is L(V, W; X).

  8. Hypercube - Wikipedia

    en.wikipedia.org/wiki/Hypercube

    In geometry, a hypercube is an n-dimensional analogue of a square (n = 2) and a cube (n = 3); the special case for n = 4 is known as a tesseract.It is a closed, compact, convex figure whose 1-skeleton consists of groups of opposite parallel line segments aligned in each of the space's dimensions, perpendicular to each other and of the same length.

  9. Marching cubes - Wikipedia

    en.wikipedia.org/wiki/Marching_cubes

    Head and cerebral structures (hidden) extracted from 150 MRI slices using marching cubes (about 150,000 triangles). Marching cubes is a computer graphics algorithm, published in the 1987 SIGGRAPH proceedings by Lorensen and Cline, [1] for extracting a polygonal mesh of an isosurface from a three-dimensional discrete scalar field (the elements of which are sometimes called voxels).