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  2. Signed overpunch - Wikipedia

    en.wikipedia.org/wiki/Signed_overpunch

    In computing, a signed overpunch is a coding scheme which stores the sign of a number by changing (usually) the last digit. It is used in character data on IBM mainframes by languages such as COBOL, PL/I, and RPG. [1] Its purpose is to save a character that would otherwise be used by the sign digit. [2]

  3. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    A basic_string is guaranteed to be specializable for any type with a char_traits struct to accompany it. As of C++11, only char, wchar_t, char16_t and char32_t specializations are required to be implemented. [16] A basic_string is also a Standard Library container, and thus the Standard Library algorithms can be applied to the code units in ...

  4. SAS language - Wikipedia

    en.wikipedia.org/wiki/SAS_language

    While SAS was originally developed for data analysis, it became an important language for data storage. [5] SAS is one of the primary languages used for data mining in business intelligence and statistics. [29] According to Gartner's Magic Quadrant and Forrester Research, the SAS Institute is one of the largest vendors of data mining software. [24]

  5. Base62 - Wikipedia

    en.wikipedia.org/wiki/Base62

    The base62 encoding scheme uses 62 characters. The characters consist of the capital letters A-Z, the lower case letters a-z and the numbers 0–9. It is a binary-to-text encoding scheme that represents binary data in an ASCII string format.

  6. C string handling - Wikipedia

    en.wikipedia.org/wiki/C_string_handling

    A string is defined as a contiguous sequence of code units terminated by the first zero code unit (often called the NUL code unit). [1] This means a string cannot contain the zero code unit, as the first one seen marks the end of the string. The length of a string is the number of code units before the zero code unit. [1]

  7. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation. Reasons for using a naming convention (as opposed to allowing programmers to choose any character sequence) include the ...

  8. String (computer science) - Wikipedia

    en.wikipedia.org/wiki/String_(computer_science)

    This happens for example with UTF-8, where single codes (UCS code points) can take anywhere from one to four bytes, and single characters can take an arbitrary number of codes. In these cases, the logical length of the string (number of characters) differs from the physical length of the array (number of bytes in use).

  9. Escape sequence - Wikipedia

    en.wikipedia.org/wiki/Escape_sequence

    In C and many derivative programming languages, a string escape sequence is a series of two or more characters, starting with a backslash \. [1]Note that in C a backslash immediately followed by a newline does not constitute an escape sequence, but splices physical source lines into logical ones in the second translation phase, whereas string escape sequences are converted in the fifth ...