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  2. Diceware - Wikipedia

    en.wikipedia.org/wiki/Diceware

    Diceware is a method for creating passphrases, passwords, and other cryptographic variables using ordinary dice as a hardware random number generator. For each word in the passphrase, five rolls of a six-sided die are required. The numbers from 1 to 6 that come up in the rolls are assembled as a five-digit number, e.g. 43146. That number is ...

  3. Dice notation - Wikipedia

    en.wikipedia.org/wiki/Dice_notation

    For instance, 4d6−L means a roll of 4 six-sided dice, dropping the lowest result. This application skews the probability curve towards the higher numbers, as a result a roll of 3 can only occur when all four dice come up 1 (probability ⁠ 1 / 1,296 ⁠), while a roll of 18 results if any three dice are 6 (probability ⁠ 21 / 1,296 ...

  4. Dice tower - Wikipedia

    en.wikipedia.org/wiki/Dice_tower

    Dice towers have been used since at least the fourth century, in an attempt to ensure that dice roll outcomes were random. [1] The Vettweiss-Froitzheim Dice Tower is a surviving example, used by Romans in Germany; it has essentially the same design as modern examples, with internal baffles to force the dice to rotate more randomly.

  5. Random number - Wikipedia

    en.wikipedia.org/wiki/Random_number

    When a cubical die is rolled, a random number from 1 to 6 is obtained. A random number is generated by a random ( stochastic ) process such as throwing Dice . Individual numbers can't be predicted, but the likely result of generating a large quantity of numbers can be predicted by specific mathematical series and statistics .

  6. Dice - Wikipedia

    en.wikipedia.org/wiki/Dice

    Dice of different sizes being thrown in slow motion. A die (sg.: die or dice; pl.: dice) [1] is a small, throwable object with marked sides that can rest in multiple positions. Dice are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance.

  7. Glossary of craps terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_craps_terms

    Rolling a 4, 6, 8, 10 with a pair of the same number. Sometimes also known as "hard six", "hard eight", et cetera hi-lo a single roll bet for 2 or 12 hi-lo-yo a single roll bet for 2, 11, or 12 high A bet on or roll of 12, also see boxcars hop A single roll bet for a specific combination of dice to come out. Pays 15:1 for easy ways and 30:1 for ...

  8. Sicherman dice - Wikipedia

    en.wikipedia.org/wiki/Sicherman_dice

    This gives us the distribution of spots on the faces of a pair of Sicherman dice as being {1,2,2,3,3,4} and {1,3,4,5,6,8}, as above. This technique can be extended for dice with an arbitrary number of sides.

  9. Three man - Wikipedia

    en.wikipedia.org/wiki/Three_man

    Whenever a double is rolled, the roller may pass the dice to one or two other players, who roll the dice and apply the result. If this results in another double, the original roller must drink the sum of the dice. [3] If a roll meets none of these criteria, the player's turn is over. [2] The role of the three man may change during the game.