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  2. Drifting (motorsport) - Wikipedia

    en.wikipedia.org/wiki/Drifting_(motorsport)

    This sense of drift is not to be confused with the four wheel drift, a classic cornering technique established in Grand Prix and sports car racing. [citation needed] As a motoring discipline, drifting competitions were first popularized in Japan in the 1970s and further popularized by the 1995 manga series Initial D. Drifting competitions are ...

  3. Assetto Corsa - Wikipedia

    en.wikipedia.org/wiki/Assetto_Corsa

    In its 2015 review of the PC version, British automobile magazine Evo highlights Assetto Corsa's physics, writing that "some aspects that other games barely touch on, such as tyre deformation and accurate friction models, are impressively accurate", and concludes: "What Assetto Corsa neatly demonstrates is the variety available in the racing ...

  4. rFactor 2 - Wikipedia

    en.wikipedia.org/wiki/RFactor_2

    rFactor 2 ' s physics was licensed to Amazon Game Studios' The Grand Tour Game, which was released in January 2019. [122] Since Motorsport Games acquisition of Studio 397 in 2021, all Motorsport Games titles used the rF2 physics engine, starting with NASCAR 21: Ignition, which was released in October 2021. [81]

  5. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Jann Mardenborough, a sim racer, became a professional Nissan racing driver by playing Gran Turismo. [1] [2] [3]Sim racing is the collective term for racing games that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. [4]

  6. Open Dynamics Engine - Wikipedia

    en.wikipedia.org/wiki/Open_Dynamics_Engine

    The Open Dynamics Engine (ODE) is a physics engine written in C/C++. Its two main components are a rigid body dynamics simulation engine and a collision detection engine. [ 3 ] It is free software licensed both under the BSD license and the LGPL .

  7. Live for Speed - Wikipedia

    en.wikipedia.org/wiki/Live_for_Speed

    A writer for the magazine called Live for Speed evidence that "accurate driving physics and fun, accessible racing action can co-exist in the same game". [ 27 ] PC Gameworld's 2003 review of Live for Speed S1 by Walter Hurdle scored 89% and said: "A very strong simulation that offers fun and a high level of realism."

  8. Ridge Racer - Wikipedia

    en.wikipedia.org/wiki/Ridge_Racer

    Ridge Racer [a] is a series of racing video games created by Namco and owned by Bandai Namco Entertainment.The first game, Ridge Racer (1993), was originally released in arcades for the Namco System 22 hardware, later ported to the PlayStation one year later as a launch title.

  9. Drift velocity - Wikipedia

    en.wikipedia.org/wiki/Drift_velocity

    The formula for evaluating the drift velocity of charge carriers in a material of constant cross-sectional area is given by: [1] =, where u is the drift velocity of electrons, j is the current density flowing through the material, n is the charge-carrier number density, and q is the charge on the charge-carrier.