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Its basis was a prototype arcade game made years prior, and Takayan worked on every element of the game by himself early on due to Vic Tokai's reluctance about the project. The concept for Battle Mania was based on an idea for a manga that was set between 1995 and 1997, though it was originally meant to cover a longer span of time. Over time ...
This list comprises the entire Beatmania, Beatmania IIDX and Beatmania III catalog of music video games.This list does not contain beta, demo, bootlegged, or unreleased games.
Battle Mania Daiginjō [a] is a horizontal side-scrolling shoot'em-up released by Vic Tokai for the Mega Drive in 1993. It serves as a sequel to the original Battle Mania, which was released in North America under the title Trouble Shooter. Unlike the original Battle Mania, Daginjō was released exclusively for the Japanese and South Korean ...
Beatmania (ビートマニア) (styled as beatmania) is a rhythm video game developed and distributed by Japanese game developer Konami and first released in December 1997. It contributed largely to the boom of music games in 1998, and the series expanded not only with arcade sequels, but also moved to home consoles and other portable devices, achieving a million unit sales. [1]
[7] [10] In osu!mania, a mode based on rhythm game series such as Beatmania [4] and Guitar Hero, [7] the player must press the correct keys on the keyboard when notes reach the bottom of the screen. [ 7 ] osu!taiko is based on Taiko no Tatsujin ; it involves circles moving from right to left, requiring keypresses when they reach the left side.
Mat Mania, [5] known in Japan as Exciting Hour: The ProWrestling Network [a] or simply Exciting Hour, [b] is a Japanese wrestling arcade video game developed by Technōs Japan and published by Taito in 1985. It is a spiritual successor to the 1983 arcade game Tag-Team Wrestling, also developed by Technōs Japan, but published by Data East.
The game was met with positive to mixed reception. GameRankings and Metacritic gave it a score of 73% and 75 out of 100 for the Game Boy Advance version; [6] [10] 68.33% and 64 out of 100 for the PlayStation 2 version; [7] [11] 66.18% and 64 out of 100 for the GameCube version; [8] [12] and 64.77% and 58 out of 100 for the Xbox version.
Metropolismania (known in Japan as Machi-ing Maker) is a PlayStation 2-only city-building game developed by Indi. The object of the game is to interact with NPCs in order to populate various towns. A sequel was announced by Natsume Inc., titled Metropolismania 2 (Machi-ing Maker 2: Zoku Boku no Machi Zukuri in Japan).