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  2. User story - Wikipedia

    en.wikipedia.org/wiki/User_story

    A central part of many agile development methodologies, such as in extreme programming's planning game, user stories describe what may be built in the software product. User stories are prioritized by the customer (or the product owner in Scrum ) to indicate which are most important for the system and will be broken down into tasks and ...

  3. INVEST (mnemonic) - Wikipedia

    en.wikipedia.org/wiki/INVEST_(mnemonic)

    The INVEST mnemonic for Agile software development projects was created by Bill Wake [1] as a reminder of the characteristics of a good quality Product Backlog Item (commonly written in user story format, but not required to be) or PBI for short. Such PBIs may be used in a Scrum backlog, Kanban board or XP project.

  4. Extreme programming practices - Wikipedia

    en.wikipedia.org/wiki/Extreme_Programming_Practices

    The developers sort the user stories by risk. They also categorize into three piles: low, medium and high risk user stories. The following is an example of an approach to this: Determine Risk Index: Give each user story an index from 0 to 2 on each of the following factors: Completeness (do we know all of the story details?) Complete (0 ...

  5. Software product management - Wikipedia

    en.wikipedia.org/wiki/Software_product_management

    A key aspect of Product Management is the correct prioritization of enhancements. User story mapping is a valuable tool that assists with visualizing and organizing priorities. Here's a method that works well (borrowed and adapted from Joel Spolsky): Identify the panel, i.e., whose opinion you are going to seek; Make a list of all items

  6. Planning poker - Wikipedia

    en.wikipedia.org/wiki/Planning_poker

    Planning poker is a variation of the Wideband delphi method. It is most commonly used in agile software development, in particular in Scrum and Extreme Programming. Agile software development methods recommend the use of Planning Poker for estimating the size of user stories and developing release and iteration plans. [1]

  7. Scrum (software development) - Wikipedia

    en.wikipedia.org/wiki/Scrum_(software_development)

    Scrum Agile events, based on The 2020 Scrum Guide [1] Scrum is an agile team collaboration framework commonly used in software development and other industries. Scrum prescribes for teams to break work into goals to be completed within time-boxed iterations, called sprints. Each sprint is no longer than one month and commonly lasts two weeks.

  8. Dynamic systems development method - Wikipedia

    en.wikipedia.org/wiki/Dynamic_systems...

    The DSDM Agile Project Framework covers a wide range of activities across the whole project lifecycle and includes strong foundations and governance, which set it apart from some other Agile methods. [5] The DSDM Agile Project Framework is an iterative and incremental approach that embraces principles of Agile development, including continuous ...

  9. Spike (software development) - Wikipedia

    en.wikipedia.org/wiki/Spike_(software_development)

    To track such work items, in a ticketing system, a new user story can be set up for each spike, for organization purposes. Following a spike, the results (a new design, a refined workflow, etc.) are shared and discussed with the team.