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PCSX is a free and open-source, video game console emulator that allows software designed to be used with the Sony PlayStation to run on personal computers. Over the years, development changed hands several times with PCSX-Reloaded (PCSXR) now being the main version. As of 2021, the emulator seems to be no longer under active development. [5]
shadPS4 is a free and open-source emulator for the PlayStation 4. [ 5 ] [ 6 ] It supports Windows , Linux and MacOS . [ 2 ] [ 7 ] shadPS4 can only emulate some games to varying degrees of support.
ePSXe (enhanced PSX emulator) is a PlayStation video game console emulator for x86-based PC hardware with Microsoft Windows and Linux, as well as devices running Android.It was written by three authors, using the aliases calb, _Demo_ and Galtor. ePSXe is closed source with the exception of the application programming interface (API) for its plug-ins.
The PlayStation 3 uses software emulation to play original PlayStation titles, and the PlayStation Store sells games that run through an emulator within the machine. In the original Japanese and North American 60 GB and 20 GB models, original PS2 hardware is present to run titles; however all PAL models, and later models released in Japan and ...
PlayStation. bleem! bleemcast! Connectix Virtual Game Station; ePSXe; PCSX-Reloaded; PlayStation 2. PCSX2; PlayStation 3. RPCS3; PlayStation 4. ShadPS4 (A website promoting a supposed PS4 emulator, "PCSX4", is a scam. [3])
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
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PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and texture filtering. [6]