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  2. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    Doom Builder: Doom Doom II source ports such as ZDoom: Includes an ACS scripting editor: Dragon Age Toolset: Dragon Age Origins [5] DromEd: Thief: The Dark Project Thief 2: The Metal Age: For the Dark Engine: Dynamite Jack editor: Dynamite Jack [6] Elder Scrolls Construction Set, The: The Elder Scrolls III: Morrowind Oblivion: Electron toolset ...

  3. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Since custom map editing started in 1994, many Doom, Doom II and Doom 64 WADs have been created, and some have acquired fame even outside of the modding community. The following is a select listing of popular and historically significant WADs.

  4. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    Viewed from the top down, all Doom levels are actually two-dimensional, demonstrating one of the key limitations of the Doom engine: room-over-room is not possible. This limitation, however, has a silver lining: a "map mode" can be easily displayed, which represents the walls and the player's position, much like the first image to the right.

  5. id Tech 4 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_4

    id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3. The engine was designed by John Carmack , who also created previous game engines, such as those for Doom and Quake , which are widely recognized as significant advances in the field.

  6. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    The map starts in the front yard of a suburban house, surrounded by a wooden fence with a boundless plane of grass beyond it. Inside the house are a collection of standard Doom enemies. From the basement of the house, a blue "soulsphere", a standard Doom power-up, can be seen through a window to the outside. Exiting the house to attempt to ...

  7. Cacowards - Wikipedia

    en.wikipedia.org/wiki/Cacowards

    Commenting on the event, PC Gamer stated: "If you want a direct route to the best Doom maps and mods, the place to go is the Cacowards." [ 5 ] Rock, Paper, Shotgun shared a similar sentiment, commenting that the Cacowards are "often a handy pointer towards good and fun new things."

  8. List of video games derived from mods - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    Doom: 1996 A total conversion of The Ultimate Doom, Chex Quest was a Chex cereal promotion aimed at children aged 6–9 and up. [10] [11] It was the first video game ever to be included in cereal boxes as a prize. [12] Chivalry: Medieval Warfare: Half-Life 2: 2007 December 1 2012 October 16 [13] The original mod was called Age of Chivalry.

  9. Robert Duffy (programmer) - Wikipedia

    en.wikipedia.org/wiki/Robert_Duffy_(programmer)

    Robert Allen Duffy [1] is an American video game programmer who has been working for id Software since 1999. [2] In 1999, Duffy created the map editor for Quake III Arena. ...