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Pathfinder is a tabletop role-playing game based on a d20 system, in which most outcomes are based on the roll of a 20-sided die along with additional modifiers.One player acts as the game master for one or more other players, guiding them through an adventure path (or module), which can consist of exploration, combat, and non-violent interactions with non-player characters.
Pathfinder Chronicles: Classic Treasures Revisited: April 2010 64 978-1-60125-220-3: Paperback PZO9220 Amber Stewart, Michael Kortes, Jonathan H. Keith Pathfinder Chronicles: Faction Guide: May 2010 64 978-1-60125-221-0: Paperback PZO9221 Joshua J. Frost, Jason Nelson, Sean K Reynolds Pathfinder Chronicles: Heart of the Jungle: June 2010 64 978 ...
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.
The guide starts with an introduction that defines the physical boundaries of the Underdark, and also describes the intent and organization of the book and gives a brief list of D&D materials which have a strong connection to the Underdark. [12]
The AD&D 2nd Edition Dungeon Master Guide was released in 1989. [7] This 192-page hardcover book was designed by David "Zeb" Cook , with cover art by Jeff Easley . [ 6 ] The book featured interior illustrations by Easley, Clyde Caldwell , John and Laura Lakey , David Dorman , Douglas Chaffee , and Jean E. Martin.
Title Author(s) Date ISBN Imprint Levels Notes Expedition to Castle Ravenloft: Bruce R. Cordell & James Wyatt: 2006 ISBN 0-7869-3946-X: Wizards of the Coast 6-10 3.5 ed. adventure module
An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game.
The d20 system, 3rd edition version of the Arms and Equipment Guide was printed in 2003 and was designed by Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt.Cover art was by Eric Peterson, with interior art by Dennis Cramer, David Day, David Martin, Scott Roller, and Sam Wood.