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  2. Dragon Ball Z: Dokkan Battle - Wikipedia

    en.wikipedia.org/wiki/Dragon_Ball_Z:_Dokkan_Battle

    Dragon Ball Z: Dokkan Battle (Japanese: ドラゴンボールZ ドッカンバトル) is a free-to-play mobile game based on the Dragon Ball anime franchise. Developed by Akatsuki and published by Bandai Namco Entertainment , it was released in Japan for Android on January 30, 2015 and for iOS on February 18, 2015. [ 1 ]

  3. Dragon Ball Xenoverse - Wikipedia

    en.wikipedia.org/wiki/Dragon_Ball_Xenoverse

    [14] [15] Jaco the Galactic Patrolman, a character from the manga Jaco the Galactic Patrolman, a prequel to Dragon Ball, appears as a Japanese pre-order bonus, along with a Master Roshi costume set to customize the player's character with, a Trunks card for Dragon Ball Heroes, and a code that unlocks Trunks in Dragon Ball Z: Dokkan Battle. [16]

  4. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  5. Game Maker's Toolkit - Wikipedia

    en.wikipedia.org/wiki/Game_Maker's_Toolkit

    Game Maker's Toolkit (GMTK) is a video game analysis video series created by British journalist Mark Brown. Beginning in 2014, the series examines video game design and aims to encourage developers to improve their craft. It is hosted on YouTube and funded via Patreon. Additional topics include game accessibility and level design.

  6. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    Game-Maker (aka RSD Game-Maker) is an MS-DOS-based suite of game design tools, accompanied by demonstration games, produced between 1991 and 1995 by the Amherst, New Hampshire based Recreational Software Designs and sold through direct mail in the US by KD Software. [1]

  7. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    3D Construction Kit was released on the ZX Spectrum in 1991, and contained a full polygon-based world creation tool. Most of these early design frameworks are specific to one or another genre. In the 1990s, game creation systems for the IBM PC shifted both to the more general and the more specific.

  8. DoDonPachi Resurrection - Wikipedia

    en.wikipedia.org/wiki/Dodonpachi_Resurrection

    Future releases of the game on consoles and PC have expanded and modified the original arcade release. Version 1.5 is a refined version of the original arcade release, with Novice difficulty being a version of the game for newcomers. Version 1.51 is similar, but with a rebalanced scoring system and bombs now being granted through green bees.

  9. Dragon Ball Z: Kakarot - Wikipedia

    en.wikipedia.org/wiki/Dragon_Ball_Z:_Kakarot

    The game was announced in January 2019 via a trailer during Dragon Ball FighterZ World Tour Finals under the working title Dragon Ball Game: Project Z.Described as an action role-playing game, the game was said to be in development by CyberConnect2, known for their work on Asura's Wrath and Naruto Ultimate Ninja series, for PlayStation 4, Xbox One, and PC through Steam.