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Portal: Revolution is a 2024 puzzle-platform modification for Portal 2 developed and published by Second Face Software. Set in the Portal universe prior to the events of Portal 2, the game has the player control an unnamed test subject as she attempts to gain control of a device that will restore the Aperture Science test chambers to full condition.
Used as a testing mechanic in Portal and Portal 2, sentry turrets placed in test chambers must be disabled or destroyed in order to progress. Voiced by McLain, turrets possess polite mannerisms in their voice lines, such as "I don't blame you" or "No hard feelings" after being disabled.
Portal is a series of first-person puzzle-platform video games developed by Valve.Set in the Half-Life universe, the two main games in the series, Portal (2007) and Portal 2 (2011), center on a woman, Chell, forced to undergo a series of tests within the Aperture Science Enrichment Center by a malicious artificial intelligence, GLaDOS, that controls the facility.
Jonathan Coulton, who provided the song "Still Alive" for the first Portal, was asked to compose the game's final credits song, "Want You Gone".. Jonathan Coulton's song "Still Alive", which is sung by GLaDOS (voiced by Ellen McLain) over Portal ' s end credits, was considered a large part of Portal's success; in designing Portal 2, Valve desired to incorporate more music into the game ...
The aluminum test chamber is a vacuum-tight aluminum plate vessel that is 100 feet (30 m) in diameter and 122 feet (37 m) high. Designed for an external pressure of 2.5 psi (17 kPa) and internal pressure of 5 psi (34 kPa), the chamber is constructed of Type 5083 aluminum which is a clad on the interior surface with a 1 ⁄ 8 in (3.2 mm) thick type 3003 aluminum for corrosion resistance.
Like the Portal series, Portal Reloaded is a puzzle-platform game played from the first-person perspective in which the player must solve puzzles in "test chambers". [1] [2] [3] The player is equipped with the portal gun, allowing them to create two ends of a portal, colored orange and blue, that connect disparate areas in three-dimensional ...
It has a diameter of 45 feet (14 m), with a circular floor that can be rotated 180°. Test subject equipment can be maneuvered using four overhead cranes, each with a carrying capacity of 50,000 pounds. Equipment can be lifted into and out of the chamber using 100,000 pound cranes located outside the chamber.
In Portal, the player controls the protagonist, Chell, from a first-person perspective as she is challenged to navigate through a series of test chambers using the Aperture Science Handheld Portal Device, or portal gun, under the supervision of the artificial intelligence GLaDOS. The portal gun can create two distinct portal ends, orange and blue.