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Individual coloured droplets of ink are visible; this sample is about 150 DPI. Dots per inch (DPI, or dpi [1]) is a measure of spatial printing, video or image scanner dot density, in particular the number of individual dots that can be placed in a line within the span of 1 inch (2.54 cm).
The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 x 576 (PAL) or 960 x 480 (NTSC) pixels. [29] 960H represents an increase in pixels of some 30% over standard D1 resolution, which is 720 x 576 pixels (PAL), or 720 x 480 pixels (NTSC). The increased resolution over D1 comes as a result of a longer ...
When used as a resolution specification, in contrast to VGA or XGA for example, the term SVGA normally refers to a resolution of 800 × 600 pixels. The marginally higher resolution 832 × 624 is the highest 4:3 resolution not greater than 2 19 pixels, with its horizontal dimension a multiple of 32 pixels.
Temporal resolution (TR) is the precision of a measurement with respect to time. Movie cameras and high-speed cameras can resolve events at different points in time. The time resolution used for movies is usually 24 to 48 frames per second (frames/s), whereas high-speed cameras may resolve 50 to 300 frames/s, or even more.
Lines per inch (LPI) is a measurement of printing resolution. ... Conversion of the LPI to the DPI is done by simple multiplication: [1] 150 LPI x 2 = 300 DPI.
600 dpi: Vertical resolution: 600 dpi: Date and time of digitizing: 15:19, 13 May 2013: ... Conversion program: Adobe Photoshop for Windows -- Image Conversion Plug-in:
In September 1997, HP introduced the host-based LaserJet 6L, which could print 600 dpi text at up to six pages per minute for only US$400. [17] 1200 dpi printers have been widely available in the home market since 2008. 2400 dpi electrophotographic printing plate makers, essentially laser printers that print on plastic sheets, are also available.
For instance, one of the early supported modes was 800×600 in 16 colours at a slightly lower 56 Hz refresh rate, leading to 800×600 sometimes being referred to as "SVGA resolution" today. Over the course of the early-to-mid-1990s, "SVGA" became a quasi-standard term in PC games, typically referring to a 640×480 resolution using 256 colours ...