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  2. I am Error - Wikipedia

    en.wikipedia.org/wiki/I_am_Error

    The original usage of the phrase in Zelda II: The Adventure of Link "I am Error" is a quote from the 1987 video game Zelda II: The Adventure of Link. The quote is spoken by a villager, apparently named Error, in the town of Ruto. In the original Japanese version of the game, the line is Ore no na wa Erā da… (オレノナハ エラー ダ…

  3. Zelda II: The Adventure of Link - Wikipedia

    en.wikipedia.org/wiki/Zelda_II:_The_Adventure_of...

    Zelda II: The Adventure of Link [a] is an action role-playing game developed and published by Nintendo.It is the second installment in the Legend of Zelda series and was released in Japan for the Famicom Disk System on January 14, 1987—less than one year after the Japanese release and seven months before the North American release of the original The Legend of Zelda.

  4. The Legend of Zelda - Wikipedia

    en.wikipedia.org/wiki/The_Legend_of_Zelda

    The Legend of Zelda [a] is a video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka.It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flagship, Vanpool, Grezzo, and Tantalus Media.

  5. Link: The Faces of Evil and Zelda: The Wand of Gamelon

    en.wikipedia.org/wiki/Link:_The_Faces_of_Evil...

    During Zelda's quest, Impa discovers that King Harkinian was captured by Ganon and that Link went missing after being engaged in a battle. Eventually, Zelda rescues a woman named Lady Alma from evil sorcerer Wizrobe and learns that Alma had met Link before, providing her with his canteen. Zelda then travels to Dodomai Palace, where it is ...

  6. List of The Legend of Zelda media - Wikipedia

    en.wikipedia.org/wiki/List_of_The_Legend_of...

    Takes place after the events of The Legend of Zelda: Ocarina of Time and uses its game engine. [37] [38] Features masks that transform the main character. [18] Noted for its darker tone and themes compared to other titles in the franchise. First The Legend of Zelda title where Eiji Aonuma was the primary director. [18]

  7. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...

  8. It's dangerous to go alone! - Wikipedia

    en.wikipedia.org/wiki/It's_dangerous_to_go_alone!

    "It's dangerous to go alone! Take this." is a quote from the 1986 video game The Legend of Zelda. [nb 1] It is spoken by an unnamed old man, who the player can decide to meet in the cave at the start of the game, he gives the player-character Link a sword to aid his quest to defeat Ganon and rescue Princess Zelda. The quote has been referenced in video gaming and other media, has become an ...

  9. Universe of The Legend of Zelda - Wikipedia

    en.wikipedia.org/.../Universe_of_The_Legend_of_Zelda

    Miyamoto and Tezuka started working on The Legend of Zelda during the development of Super Mario Bros. [8] Initially, the game did not feature an overworld. In Hyrule Historia, Miyamoto said that Nintendo aimed to develop a launch title for the Famicom Disk System. An early game was initially designed to make use of the Disk System's ability to ...