Search results
Results From The WOW.Com Content Network
The objective of most two- and three-row mancala games is to capture more stones than the opponent; in four-row games, one usually seeks to leave the opponent with no legal move or sometimes to capture all counters in their front row. At the beginning of a player's turn, they select a hole with seeds that will be sown around the board.
Mangala is a traditional Turkish mancala game. [2] It is strictly related to the mancala games Iraqi Halusa, Palestinian Al-manqala, and Baltic German Bohnenspiel. There is also another game referred as Mangala played by the Bedouin in Egypt, and Sudan, but it has quite different rules. [citation needed]
El Arnab's board is a mancala board comprising 2 rows of 3 pits each, with an additional larger pits ("stores") located at each end of the board. The game setup is as follows: 3 seeds in the lefthand store; 1 seed in the righthand store; 2 seeds in each of the four pits at the extremes of the rows; 1 seed in each of the remaining pits. 3 | 2 1 2 |
55Stones is a modern mancala game with simultaneous moves. Kauri is a modern mancala game with two kinds of seeds. Mangala (Serdar Asaf Ceyhan; Turkey) Space Walk is a modern boardgame with mancala mechanic. Trajan is a modern boardgame variant with mancala mechanic. Five Tribes is a modern boardgame variant with mancala mechanic.
The game provides a Kalah board and a number of seeds or counters. The board has 6 small pits, called houses, on each side; and a big pit, called an end zone or store, at each end. The object of the game is to capture more seeds than one's opponent. At the beginning of the game, four seeds are placed in each house. This is the traditional method.
The rules for boys are much like those for women. Game setup is different, with 17 seeds in the corner pits: Another difference is that there is an "overture" phase whereby players will only use the pits from the 7 lefthand columns (i.e., they will not be able to sow from or through their rightmost pits), just as if the board was 2x7 instead of ...
There are many different Oh-Wah-Ree variations which have their own rules and win conditions. In each version, pebbles are divided equally between the 12 pits. On their turn, a player chooses any one of the pits marked by a marker of their colour and scoops all the pebbles out of it, dropping them one at a time clockwise into adjacent pits.
Both players take all the seeds from one of their pits and relay-sow them concurrently. The first player who finishes sowing will be the first to play in the remainder of the game. Notice that since the initial race is concurrent, its outcome is quite unpredictable. Thus, each game will actually begin (after the race) with a different initial ...