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  2. Conflict continuum - Wikipedia

    en.wikipedia.org/wiki/Conflict_continuum

    The mathematical model of game theory [a] originally posited only a winner and a loser (a zero-sum game) in a conflict, but was extended to cooperation (a win-win situation and a non-zero sum game), [b] and lets users specify any point on a scale between cooperation, [2] peace, [Note 1] rivalry, contest, [3] crisis, [4]: 2 and conflict [5 ...

  3. Complex system approach to peace and armed conflict

    en.wikipedia.org/wiki/Complex_system_approach_to...

    In the complex system approach to peace and armed conflict, the social systems of armed conflict are viewed as complex [1] dynamical systems. [2] The study of positive and negative feedback processes, attractors and system dimensionality, phase transitions and emergence is seen as providing improved understanding of the conflicts and of the effectiveness or ineffectiveness of interventions ...

  4. Conflict theories - Wikipedia

    en.wikipedia.org/wiki/Conflict_theories

    Conflict theories are perspectives in political philosophy and sociology which argue that individuals and groups (social classes) within society interact on the basis of conflict rather than agreement, while also emphasizing social psychology, historical materialism, power dynamics, and their roles in creating power structures, social movements, and social arrangements within a society.

  5. Continuum model of impression formation - Wikipedia

    en.wikipedia.org/wiki/Continuum_model_of...

    The continuum model argues that the influencing factors, which categorizes targets, connects the motivational and attention aspects of the model, bringing target information serially into the system. [5] The continuum model also shows that different features of a target shapes how it is organized into social categories.

  6. Patterns of Conflict - Wikipedia

    en.wikipedia.org/wiki/Patterns_of_Conflict

    Patterns of Conflict was a presentation by Colonel John Boyd outlining his theories on modern combat and how the key to success was to upset the enemy's "observation-orientation-decision-action time cycle or loop", or OODA loop.

  7. Theory X and Theory Y - Wikipedia

    en.wikipedia.org/wiki/Theory_X_and_Theory_Y

    Theory X and Theory Y are theories of human work motivation and management. They were created by Douglas McGregor while he was working at the MIT Sloan School of Management in the 1950s, and developed further in the 1960s. [1] McGregor's work was rooted in motivation theory alongside the works of Abraham Maslow, who created the hierarchy of needs.

  8. Susan Fiske - Wikipedia

    en.wikipedia.org/wiki/Susan_Fiske

    The stereotype content model (SCM) is a psychological theory arguing that people tend to perceive social groups along two fundamental dimensions: warmth and competence. [ 18 ] [ 24 ] Warmth describes the group's perceived intent (friendly and trustworthy or not); competence describes their perceived ability to act on their intent. [ 24 ]

  9. Murray's system of needs - Wikipedia

    en.wikipedia.org/wiki/Murray's_system_of_needs

    In 1938, the American psychologist Henry Murray developed a system of needs as part of his theory of personality, which he named personology.Murray argued that everyone had a set of universal basic needs, with individual differences among these needs leading to the uniqueness of personality through varying dispositional tendencies for each need; in other words, a specific need is more ...