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  2. Monte Carlo method - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_method

    Monte Carlo method: Pouring out a box of coins on a table, and then computing the ratio of coins that land heads versus tails is a Monte Carlo method of determining the behavior of repeated coin tosses, but it is not a simulation. Monte Carlo simulation: Drawing a large number of pseudo-random uniform variables from the interval [0,1] at one ...

  3. Monte Carlo method for photon transport - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_method_for...

    Modeling photon propagation with Monte Carlo methods is a flexible yet rigorous approach to simulate photon transport. In the method, local rules of photon transport are expressed as probability distributions which describe the step size of photon movement between sites of photon-matter interaction and the angles of deflection in a photon's trajectory when a scattering event occurs.

  4. Agent-based model - Wikipedia

    en.wikipedia.org/wiki/Agent-based_model

    One of the earliest agent-based models in concept was Thomas Schelling's segregation model, [6] which was discussed in his paper "Dynamic Models of Segregation" in 1971. . Though Schelling originally used coins and graph paper rather than computers, his models embodied the basic concept of agent-based models as autonomous agents interacting in a shared environment with an observed aggregate ...

  5. Monte Carlo algorithm - Wikipedia

    en.wikipedia.org/wiki/Monte_carlo_algorithm

    The name refers to the Monte Carlo casino in the Principality of Monaco, which is well-known around the world as an icon of gambling. The term "Monte Carlo" was first introduced in 1947 by Nicholas Metropolis. [3] Las Vegas algorithms are a dual of Monte Carlo algorithms and never return an incorrect answer. However, they may make random ...

  6. Direct simulation Monte Carlo - Wikipedia

    en.wikipedia.org/wiki/Direct_simulation_Monte_Carlo

    The direct simulation Monte Carlo algorithm is like molecular dynamics in that the state of the system is given by the positions and velocities of the particles, {,}, for =, …,. Unlike molecular dynamics, each particle in a DSMC simulation represents F N {\displaystyle F_{N}} molecules in the physical system that have roughly the same ...

  7. EGS (program) - Wikipedia

    en.wikipedia.org/wiki/EGS_(program)

    The EGS (Electron Gamma Shower) computer code system is a general purpose package for the Monte Carlo simulation of the coupled transport of electrons and photons in an arbitrary geometry for particles with energies from a few keV up to several hundreds of GeV. [1]

  8. Metropolis–Hastings algorithm - Wikipedia

    en.wikipedia.org/wiki/Metropolis–Hastings...

    The Metropolis-Hastings algorithm sampling a normal one-dimensional posterior probability distribution.. In statistics and statistical physics, the Metropolis–Hastings algorithm is a Markov chain Monte Carlo (MCMC) method for obtaining a sequence of random samples from a probability distribution from which direct sampling is difficult.

  9. Kinetic Monte Carlo - Wikipedia

    en.wikipedia.org/wiki/Kinetic_Monte_Carlo

    The kinetic Monte Carlo (KMC) method is a Monte Carlo method computer simulation intended to simulate the time evolution of some processes occurring in nature. Typically these are processes that occur with known transition rates among states.