Search results
Results From The WOW.Com Content Network
Automobilista 2 is a motorsport racing simulator game created by Reiza Studios, under the lead of Renato Simioni. [1] The game was initially released as an Early Access title on March 31, 2020, via Steam, with the official V1.0 release taking place on June 30, 2020. [2] Automobilista 2 features a wide variety of
Game Stock Car Reiza Studios NC Games WIN 2011-07-20 Game Stock Car 2012 Reiza Studios Reiza Studios WIN 2012-07-01 Game Stock Car 2013 Reiza Studios Reiza Studios WIN 2013-11-01 Garfield Kart: Artefacts Studio Anuman, Microïds: iOS, Droid, 3DS, Steam 2013-11-13 Garfield Kart: Furious Racing: Artefacts Studio Microids: WIN, MAC, PS4, XBO, NS ...
The first official video game was Game Stock Car in 2011, with a followup title Stock Car Extreme launched in 2013. Both were developed by Reiza Studios. [24] In 2014, Both the Peugeot 408 and a non-licensed version of the Chevrolet Sonic called "ADC Presteza" were present in the Category A Touring Cars class of Grid Autosport [25] [26]..
Action Collectibles – Mainly NASCAR, other stock car diecast, drag racing cars. Agama Racing – 1:8 radio-controlled buggy specialist; Agat (previously known as Tantal and Mossar) – Soviet/Russian model car brand from Saratov, making 1:43 scale metal models of Soviet and Russian car brands; Airfix – British plastic car and airplane kits ...
Stock Car is an overhead-view racing video game written by A. W. Halse and published in the UK by Micro Power. [ 1 ] [ 2 ] It was released in 1984 for the BBC Micro , Acorn Electron , and Commodore 64 computers.
rFactor 2 is a computer racing simulator developed by Image Space Incorporated (taken over by Studio 397 in 2016) and released for Windows in 2013. Like its predecessor rFactor, rFactor2 is designed to be modified and used by professional racing teams for driver training and race car development.
Image Space Incorporated (ISI) is an American independent video game developer based in Ann Arbor, Michigan, specializing in the fields of video game development, man-in-the-loop simulator architectures, computer image generation, and entertainment systems integration. [2]
The game included a Holden Commodore-based and a Ford Falcon-based car, with the Holden Racing Team's 1996 livery being used on one of the Commodore-based cars. Players took part in a series of races around the Mount Panorama Circuit, with prize money being used to upgrade the car or change the team manager and pit crew.