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  2. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    MeshLab is a free Windows, Linux and macOS application for visualizing, simplifying, processing, and converting large three-dimensional meshes to or from a variety of 3D file formats. MetaCreations Detailer and Painter 3D are discontinued software applications specifically for painting texture maps on 3-D Models.

  3. SolidWorks - Wikipedia

    en.wikipedia.org/wiki/SolidWorks

    SolidWorks (stylized as SOLIDWORKS) is a brand within Dassault Systèmes that develops and markets software for solid modeling computer-aided design (CAD), computer-aided engineering (CAE), 3D CAD design, collaboration, analysis, and product data management. [2] The company introduced one of the first 3D CAD applications designed to run on a ...

  4. File:Wikidata for Complete Beginners.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Wikidata_for_Complete...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  5. The Animator's Survival Kit - Wikipedia

    en.wikipedia.org/wiki/The_Animator's_Survival_Kit

    Animation examples from the book combined with footage from Richard Williams' masterclasses have been put into a 16-volume DVD box set titled The Animator's Survival Kit – Animated. [3] The logo from the book cover was completely animated in the traditional style , taking Williams and his animators 9 months to complete.

  6. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Many 3.x ".blend" files are not completely backwards-compatible as well, and may cause errors with previous versions. All scenes, objects, materials, textures, sounds, images, and post-production effects for an entire animation can be packaged and stored in a single ".blend" file. Data loaded from external sources, such as images and sounds ...

  7. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    The animator needs to be a skilled artist and has to understand the basics of three-dimensional shapes, anatomy, weight, balance, light and shadow, etc. [32] For the classical animator, this would be achieved with classical training including extensive art classes and life drawing. [33]