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  2. Eccentric anomaly - Wikipedia

    en.wikipedia.org/wiki/Eccentric_anomaly

    The true anomaly is the angle labeled in the figure, located at the focus of the ellipse. It is sometimes represented by f or v. The true anomaly and the eccentric anomaly are related as follows. [2] Using the formula for r above, the sine and cosine of E are found in terms of f :

  3. Mean anomaly - Wikipedia

    en.wikipedia.org/wiki/Mean_anomaly

    where M 0 is the mean anomaly at the epoch t 0, which may or may not coincide with τ, the time of pericenter passage. The classical method of finding the position of an object in an elliptical orbit from a set of orbital elements is to calculate the mean anomaly by this equation, and then to solve Kepler's equation for the eccentric anomaly.

  4. LibreLogo - Wikipedia

    en.wikipedia.org/wiki/LibreLogo

    LibreLogo is an integrated development environment (IDE) for computer programming in the programming language Python, which works like the language Logo using interactive vector turtle graphics. Its final output is a vector graphics rendition within the LibreOffice suite. It can be used for education and desktop publishing.

  5. Equation of the center - Wikipedia

    en.wikipedia.org/wiki/Equation_of_the_center

    Although the true anomaly is an analytic function of M, it is not an entire function so a power series in M will have a limited range of convergence. But as a periodic function, a Fourier series will converge everywhere. The coefficients of the series are built from Bessel functions depending on the eccentricity e.

  6. Turtle graphics - Wikipedia

    en.wikipedia.org/wiki/Turtle_graphics

    Turtle graphics are often associated with the Logo programming language. [2] Seymour Papert added support for turtle graphics to Logo in the late 1960s to support his version of the turtle robot, a simple robot controlled from the user's workstation that is designed to carry out the drawing functions assigned to it using a small retractable pen set into or attached to the robot's body.

  7. Kepler's equation - Wikipedia

    en.wikipedia.org/wiki/Kepler's_equation

    As for instance, if the body passes the periastron at coordinates = (), =, at time =, then to find out the position of the body at any time, you first calculate the mean anomaly from the time and the mean motion by the formula = (), then solve the Kepler equation above to get , then get the coordinates from:

  8. True anomaly - Wikipedia

    en.wikipedia.org/wiki/True_anomaly

    The true anomaly is usually denoted by the Greek letters ν or θ, or the Latin letter f, and is usually restricted to the range 0–360° (0–2π rad). The true anomaly f is one of three angular parameters (anomalies) that defines a position along an orbit, the other two being the eccentric anomaly and the mean anomaly.

  9. Orbital mechanics - Wikipedia

    en.wikipedia.org/wiki/Orbital_mechanics

    where M is the mean anomaly, E is the eccentric anomaly, and is the eccentricity. With Kepler's formula, finding the time-of-flight to reach an angle (true anomaly) of from periapsis is broken into two steps: Compute the eccentric anomaly from true anomaly