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  2. Video game preservation - Wikipedia

    en.wikipedia.org/wiki/Video_game_preservation

    Video game preservation is a form of preservation applied to the video game industry that includes, but is not limited to, digital preservation.Such preservation efforts include archiving development source code and art assets, digital copies of video games, emulation of video game hardware, maintenance and preservation of specialized video game hardware such as arcade games and video game ...

  3. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  4. Free60 - Wikipedia

    en.wikipedia.org/wiki/Free60

    Since executable code on the Xbox 360 is digitally signed, and runs underneath a hypervisor, an exploit or hack is necessary in order to execute homebrew code. On the Xbox 360, the first exploit which enabled booting of unsigned code relied on a modified DVD-ROM drive firmware, a modified burned disc of the game King Kong (for Xbox 360), and the target console having either one of two ...

  5. Star Wars: The Force Unleashed - Wikipedia

    en.wikipedia.org/wiki/Star_Wars:_The_Force_Unleashed

    Star Wars: The Force Unleashed is a 2008 action-adventure game developed and published by LucasArts, and part of The Force Unleashed multimedia project. It was initially developed for the PlayStation 2, PlayStation 3, Wii, and Xbox 360 consoles and on iOS, second-generation N-Gage, Nintendo DS, PlayStation Portable, and Java-equipped mobile phone handhelds. [2]

  6. MT Framework - Wikipedia

    en.wikipedia.org/wiki/MT_Framework

    MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine.

  7. Import Tuner Challenge - Wikipedia

    en.wikipedia.org/wiki/Import_Tuner_Challenge

    Import Tuner Challenge [a] is a racing game published by Ubisoft and developed by Genki for the Xbox 360. It is an installment in the long-running Shutokō Battle series of games known as Tokyo Xtreme Racer in North America and Tokyo Highway Challenge in Europe. This is the only Shutokou Battle game to be released on the Xbox 360.

  8. List of video game remakes and remasters - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_remakes...

    PlayStation 3, Xbox 360, Windows, Mac OS X Assassin's Creed: The Ezio Collection: 2018 PlayStation 4, Xbox One Enhanced graphics. [26] Assassin's Creed: Brotherhood: 2010 Assassin's Creed: Revelations: 2011 PlayStation 3, Xbox 360, Windows Assassin's Creed III: 2012 PlayStation 3, Xbox 360, Wii U, Windows Assassin's Creed III Remastered: 2019

  9. The Disney Afternoon Collection - Wikipedia

    en.wikipedia.org/wiki/The_Disney_Afternoon...

    The Disney Afternoon Collection is a compilation video game developed by Digital Eclipse and published by Capcom.It features six video games originally developed by Capcom and released for the Nintendo Entertainment System, all based on animated series from the television block The Disney Afternoon, which ran in syndication from 1990 to 1997.