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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    In computer programming, the async/await pattern is a syntactic feature of many programming languages that allows an asynchronous, non-blocking function to be structured in a way similar to an ordinary synchronous function.

  3. Message passing - Wikipedia

    en.wikipedia.org/wiki/Message_passing

    Message passing is a technique for invoking behavior (i.e., running a program) on a computer. In contrast to the traditional technique of calling a program by name, message passing uses an object model to distinguish the general function from the specific implementations. The invoking program sends a message and relies on the object to select ...

  4. Asynchronous procedure call - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_procedure_call

    The life cycle of an APC consists of 2 stages: the passive stage, when it passively waits for input data, and active state, when that data is calculated in the same way as at the usual procedure call. A reusable asynchronous procedure is termed Actor.

  5. Asynchronous method invocation - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_method_invocation

    In multithreaded computer programming, asynchronous method invocation (AMI), also known as asynchronous method calls or the asynchronous pattern is a design pattern in which the call site is not blocked while waiting for the called code to finish. Instead, the calling thread is notified when the reply arrives. Polling for a reply is an ...

  6. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    Use of futures may be implicit (any use of the future automatically obtains its value, as if it were an ordinary reference) or explicit (the user must call a function to obtain the value, such as the get method of java.util.concurrent.Futurein Java). Obtaining the value of an explicit future can be called stinging or forcing. Explicit futures ...

  7. Function (computer programming) - Wikipedia

    en.wikipedia.org/.../Function_(computer_programming)

    Most modern programming languages provide features to define and call functions, including syntax for accessing such features, including: Delimit the implementation of a function from the rest of the program; Assign an identifier, name, to a function; Define formal parameters with a name and data type for each; Assign a data type to the return ...

  8. Generator (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Generator_(computer...

    In Python, a generator can be thought of as an iterator that contains a frozen stack frame. Whenever next() is called on the iterator, Python resumes the frozen frame, which executes normally until the next yield statement is reached. The generator's frame is then frozen again, and the yielded value is returned to the caller.

  9. Asynchronous I/O - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_I/O

    In computer science, asynchronous I/O (also non-sequential I/O) is a form of input/output processing that permits other processing to continue before the I/O operation has finished. A name used for asynchronous I/O in the Windows API is overlapped I/O .