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  2. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Motion graphs and derivatives. The green line shows the slope of the velocity-time graph at the particular point where the two lines touch. Its slope is the acceleration at that point. In mechanics, the derivative of the position vs. time graph of an object is equal to the velocity of the object. In the International System of Units, the ...

  3. 2024 SAG-AFTRA video game strike - Wikipedia

    en.wikipedia.org/wiki/2024_SAG-AFTRA_video_game...

    Warner Bros. Games. At 12:01 am PDT (UTC-7) on July 26, 2024, the US labor union SAG-AFTRA (Screen Actors Guild – American Federation of Television and Radio Artists) initiated a labor strike against all video game companies signed to the Interactive Media Agreement. [2][3] The strike had been authorized in September 2023. [4][5][6] The ...

  4. Geometric Brownian motion - Wikipedia

    en.wikipedia.org/wiki/Geometric_Brownian_motion

    where and > are real constants and for an initial condition , is called an Arithmetic Brownian Motion (ABM). This was the model postulated by Louis Bachelier in 1900 for stock prices, in the first published attempt to model Brownian motion, known today as Bachelier model. As was shown above, the ABM SDE can be obtained through the logarithm of ...

  5. List of video games in development - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games_in...

    Norman Company, Mythcarver Games Un­known [20] Abyss X Zero: Win, consoles Metroidvania: Studio Pixel Punk [21] Alabaster Dawn: Win, consoles Action role-playing: Radical Fish Games [22] Alien Hominid HD: PS4, PS5: Run and gun: The Behemoth [23] Alien Hominid Invasion: Altheia: The Wrath of Aferi: Win, NS, PS4, PS5, XBO, XSX: Action-adventure ...

  6. Video game graphics - Wikipedia

    en.wikipedia.org/wiki/Video_game_graphics

    Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics.Examples include MUDs (multi-user dungeons), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and ...

  7. Quake engine - Wikipedia

    en.wikipedia.org/wiki/Quake_engine

    The Quake engine is the game engine developed by id Software to power their 1996 video game Quake. It featured true 3D real-time rendering. Since 1999, it has been licensed under the terms of GNU General Public License v2.0 or later. After release, the Quake engine immediately forked.

  8. Collision detection - Wikipedia

    en.wikipedia.org/wiki/Collision_detection

    Collision detection is the computational problem of detecting an intersection of two or more spatial objects, commonly computer graphics objects. It has applications in various computing fields, primarily in computer graphics, computer games, computer simulations, robotics and computational physics. Collision detection is a classic problem of ...

  9. Adaptations of video games into media - Wikipedia

    en.wikipedia.org/wiki/Adaptations_of_video_games...

    Primarily video game films and television series can take several forms, such as live-action works (e.g. Sonic the Hedgehog live-action franchise, Resident Evil film series, and Gangs of London), traditionally animated such as films and television series based on the Pokémon franchise, computer-animated (e.g. Final Fantasy: The Spirits Within and Arcane), stop-motion (e.g. Pokémon: Concierge ...