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1997 video game Croc: Legend of the Gobbos Developer(s) Argonaut Software Publisher(s) Fox Interactive Producer(s) Nick Clarke Stefano Zammattio John Edelson Designer(s) Nic Cusworth Programmer(s) Anthony Lloyd Lewis Gordon Composer(s) Justin Scharvona Karin Griffin Martin Gwynn Jones Series Croc Engine BRender (Windows) Platform(s) PlayStation, Sega Saturn, Windows, Nintendo Switch ...
Croc is a video game series developed by Argonaut Software and published by Fox Interactive.It consists of two main games, plus three mobile games. A third main game was proposed but cancelled as Argonaut was "going through a rough patch", [1] and an animated TV series based on the video game series was proposed by Fox Interactive but never came into fruition. [2]
The sequel to Croc: Legend of the Gobbos, it revolves around the title character going on a quest to search for his missing parents, as well as saving the Inventor Gobbo from a revived Baron Dante. Croc 2 was released for the Sony PlayStation in 1999, and for Windows in 2000. A 2D adaptation for the Game Boy Color was released in 2001.
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It is a 2D remake of the 1997 3D platform game Croc: Legend of the Gobbos with similar gameplay. The game follows Croc, a crocodile, on a quest to save a race of furry creatures called Gobbos from the evil Baron Dante. The game received mixed reviews from critics.
Video game soundtracks considered the best Year Game Lead composer(s) Notes Ref. 1985 Super Mario Bros. Koji Kondo: The Super Mario Bros. theme was the first musical piece from a video game to be inducted into the Library of Congress's National Recording Registry.
Gobbos, furry creatures found in the video game Croc: Legend of the Gobbos and its sequel; See also. Gobo (disambiguation) Goblin (disambiguation) This page was ...
Twenty years on from the release of his debut album, the career making “Get Lifted,” John Legend is entering uncharted territory. On Aug. 30, the R&B-pop singer will release his first-ever ...